So upgraded to ED3 along with the upgrade to 0.4.3 so I can't tell which it is that is the cause but I'm seeing a huge drop in FPS. I was doing 70+ with the 2.x version of ED and 4.2 for the same area now it's more like 30.![]()
I'm about to go home and plug in my brand new DK2. What's the best advice right now... do I install the 0.4.3 SDK or not? Is there a 'best' version that I should be using with Elite?
Thanks. It's working fine, frame rates seem OK, but I'm having a hard time adjusting the rift so my eyes dont feel liek they're goining crosseyes to focus. I think it's the seperation, but it seems ED doesnt use the settings from the oculus Config Tool.
Also, I'm getting bad 'rainbow' effects, chromatic abertaions, which make the menus especially bad to look at.
Thanks. It's working fine, frame rates seem OK, but I'm having a hard time adjusting the rift so my eyes dont feel liek they're goining crosseyes to focus. I think it's the seperation, but it seems ED doesnt use the settings from the oculus Config Tool.
Also, I'm getting bad 'rainbow' effects, chromatic abertaions, which make the menus especially bad to look at.
After a while I figured out you really, really need to check how goggles are positioned. Try adjusting up or down , I practically eliminated that effect in both a and b cups. (fiddling with using it with glasses) If only screendor effect was as easy to mitigate :/Thanks. It's working fine, frame rates seem OK, but I'm having a hard time adjusting the rift so my eyes dont feel liek they're goining crosseyes to focus. I think it's the seperation, but it seems ED doesnt use the settings from the oculus Config Tool. Also, I'm getting bad 'rainbow' effects, chromatic abertaions, which make the menus especially bad to look at.
I would really like to know answer to that too Coupled with astigmatism nav list is unreadable (not to mention it goes out of focus too damn fast)(...)Any other way to make text more readable on Rift? Thanks!
I have updated to BETA 3 and 0.4.3 version of Oculus Runtime, and now I'm experiencing strange graphical glitches playing on my DK2: instead of black color I see reddish tint, plus vertical screen tearings here and there. Overall performance is good, however this graphical issues looks ugly... Prior to 0.4.3 everything was OK.
I'm running GTX 970 SLI, i7-950, 12 GB, Windows 7 64-bit. Latest (vanilla) nVidia drivers. Other games and demos I have tried runs and looks OK, so this is Elite: Dangerous specific issues. Also, I have tried capturing screenshots, and everything is OK on them, so this is something to be with Oculus Runtime, I believe... Any suggestions?
Thanks!
UPDATE: I just have traced problem to SLI. With disabled SLI everything look normal. Also, my single Asus STRIX 970 GTX is able to run maxed out Elite with 70 FPS on Rift (SSAA is 1.5 in settings.xml). While SLI setup showing roughly 75 FPS with 95% load on BOTH GPUs... And those graphical glitches
UPDATE2: This was my faulty SLI connector... Fiddled with it a bit, and everything now works fine. However, my 2x970 SLI setup cannot run 4K Elite on Rift with 75 FPS...Max what I'm getting is ~30 FPS when <SSAA>2</SSAA> is specified in settings.xml... Any other way to make text more readable on Rift? Thanks!
I use Supersampling with a resolution of 2560x1440 which improves the readability of text for me.