i got it running, but with latest steamvr beta, the judder is huge, i tried older betas, the same.
Any ideas?
In OP there was idea about "LOW" graphics mode. Strange, but it's working. Anyway with disgusting quality of Oculus display (grain dimensions and horizontal angles of view) and too wide spaced elements of dashboard (target hitpoints/subsystem dots) it is far more suitable to use good LCD display.
Well, I have used the OP instructions, and they work. VR is a real game changer. OK, the resolution is not great (yet), and I am having to learn to touch-type!, but the views are INCREDIBLE. I cannot wait for native support!
An alternative many use to touch typing, is Voice Attack. Some even put in letters and numbers so you can handle the galaxy map better. This should be even easier when bookmarks go live. I just touch type. Good life skill.
guys, any idea how i can run the oculus rift cv1 using 0.8sdk and steamvr??? instead of 1.3 and oculus ovr?