OculusRift/Multiple Monitors or Headtracking

Greetings Commanders,

Ive been looking at the various options to improve imersion into the game. Below are my finds and thoughts. I welcome any constructive thoughts or comments you may have, please keep your replies on-topic and constructive:

Oculus rift
This is no doubt the first of many types of modern VR headsets we will start to see through 2014 and beyond. At the time of writing there is no firm release data for OR, with an updated headset in the works we could see second generation (Crystal Cove) or even third before it hits the commercial market.


Level of imersion
It offers (imo) is the most immersive solution available. Once configured and fitted your visual senses only see the game your playing with no real world distractions.

Cost
$300 (£183) for the current development model, rumours of cheaper solutions when launched.

Practicality
Needing to wear a headset may not be the most practical for everyone, its weight might effect how long you can wear the device for. Also being so imersed in a game and not being able to see (or maybe hear) what is going on in the real world could also be a concern - its bad enough when I wear a headset and someone comes into the room!

Other considerations
Ive read a number of articles from people who have used/tested the current OR device. One thing that appears time and time again is how long people can use it before a) they get a stiff neck b) suffer from nausia or c) get a headache. I would be interested in hearing from people who use it and if they have suffered any of the above, or other side effects...


Multiple Monitors
Having multiple monitors isnt new, people use mutiple screens for multi-boxing a game or for enhanced features/imersion within a game for years.

Level of imersion
Not so imersive as OR as you can still see real world events, however like most people who play flight sims with multiple monitors it does feel more realistic than a single monitor.

Cost
Looking at a standard 24" monitor with 1920 x 1080 resolution you are looking in the region of £200 per monitor and around £300 for a triple stand - £900 in total

Practicality
Some people may have issues with the space needed to accomodate such a setup. It does offer more flexibility in regards to other users besides gaming.

Other considerations
Power three monitors by its very nature may require a more powerful video card, which in turn could increase the overall cost.


TrackIR or similair
Headtracking solutions offer an additional level of immersion, but falls short of the total imersion offered by OR. Headtracking solutions have been available for a few years now and are a tried and tested solution, with improved solution coming out on a fairly regular basis.

Level of immersion[/B]
Headtracking solutions allow for a higher level of immersion by translating your head movements into the game, be it turning your head to the left/right/up or down to peeking around corners and alike (great for FPS sytle games). I would say it is more immersive than multiple monitors, but not as immersive as OR.

Cost
In the region of $150 (£91) for TrackIR5 (Pro version also available). The cost for this solution isnt as cost prohibative as the other options.

Practicality
The solutions typically require the user to have some sort of device attached to either a cap or headset (other solutions are available with self build solutions), in addition to this a INFRA-Red webcam or similair module is also required. Wearing a cap/hat and/or a headset may not be convenient, although a fair proportion of people wear a headset for communications reasons. Comfort may be a factor for both solutions - though this will boil down to personal choice.

Other considerations
The cap solution does not require any additional wires so in a practical sense this seems easier than a wired module attached to your headset. A high level of sunlight can cause interference so depending on the location of your computer this could be an issue. People also have had issues with the Pro (headset) module not working as effectivly as the cap module, and the reliability is also in question.


Conclusion
There is no doubting that increasing the level of immersion offers more depth and feeling within a game, however with so many different options available choosing the right solution isnt as straight forward. Depending on how deep your pockets are, your real world commitments (family etc) and even the space you have for your system all have an impact on which solution you could use.

Recommendations

Most immersive solution - Oculus Rift
Most cost effective solution - TrackIR (headtracking)
Most practical solution - TrackIR (headtracking)
Most flexible solution - Multiple monitors

These of course are my thoughts and are prone to being incorrect or somewhat based on assumptions! As I have already mentioned I welcome any comments or feedback the ED community has.

Fly safe (not backwards!)

Kro
 
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You should perhaps include a mention of screen resolution in the practicality notes. Whilst OR is obviously far more immersive, the much higher screen resolution of a multi-monitor + TrackIR solution gives much better visual fidelity. Apart from the aesthetics of more pixels, this can also give a substantial edge when it comes to identifying distant targets, easily reading HUD elements and fine aiming.

That being said, I plan to get an OR when the consumer version hits the stores.
 
I'm looking forward to the Sony VR headset that has not officially been announced but has been accidentally confirmed by a Sony executive regarding it being used for upcoming PS4/PC game EverQuest Next/Landmark, which also supports OR. No news on price but expected this year sometime.
 
in addition to this a webcam or similair module is also required.

A point of clarification for the uninitiated..

This statement is worded in such a way that some people may think they need to pay the $150 from the previous sentence, and then.... "in addition" kicks in and becomes misleading... to the overall description.

The worst case scenario is someone might associate the word "webcam" with one they may already own for photography/video but the reality is that a photograpy/video webcam cannot be used with TRACKIR software.. which expects the already included INFRA-Red cam (which is not for photography/video)

When you pay for TRACKIR, you get the INFRA-Red cam and the basic metal hat clip (no wires needed to the hat clip).. the $30 upgrade gives a pro version of the clip (which requires running wires to the PC), and has LED's lit up on it (which I avoided buying)
 
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The problem I have with OR is the inability (as far as I am aware) to see your controls. If all your controls can be distilled down to something where you can 'touch type' and not need to see your keyboard etc. that would be great, for me I need to see things.

I've already got a 2560x1440 27" monitor, I've got a trackIR on route and I'll see what that does for me.
 
The problem I have with OR is the inability (as far as I am aware) to see your controls. If all your controls can be distilled down to something where you can 'touch type' and not need to see your keyboard etc. that would be great, for me I need to see things.

I've already got a 2560x1440 27" monitor, I've got a trackIR on route and I'll see what that does for me.

On the OR dev kit you could look down your nose if memory serves me.
Everyone should hold off till the rift gets released and try and get some hands on time.
My time with the Dev kit sold me hook line and sinker. I'm sure it'd do the same once you try it.
It's not just another display device, it's a window into another world!
 
On the OR dev kit you could look down your nose if memory serves me.
Everyone should hold off till the rift gets released and try and get some hands on time.
My time with the Dev kit sold me hook line and sinker. I'm sure it'd do the same once you try it.
It's not just another display device, it's a window into another world!

Oh cool. Was not aware. I'm going to wait until I can try an OR. My other problem is my wonky eyes. One eye is significantly weaker than the other eye. From one I've read that shouldn't be a problem, but I definitely want to 'try before I buy' with an OR.
 
On the OR dev kit you could look down your nose if memory serves me.
Everyone should hold off till the rift gets released and try and get some hands on time.
My time with the Dev kit sold me hook line and sinker. I'm sure it'd do the same once you try it.
It's not just another display device, it's a window into another world!

Exactly that. I would rather play ED with my OR even if that meant I had to have one arm tied behind my back and my missus slap the back of my head randomly, let alone not being able to see the keyboard.

Its hard to go back to normal gaming on a monitor now tbh.
 

Yaffle

Volunteer Moderator
Multiple Monitors
Having multiple monitors isnt new, people use mutiple screens for multi-boxing a game or for enhanced features/imersion within a game for years.

Level of imersion
Not so imersive as OR as you can still see real world events, however like most people who play flight sims with multiple monitors it does feel more realistic than a single monitor.

Cost
Looking at a standard 24" monitor with 1920 x 1080 resolution you are looking in the region of £200 per monitor and around £300 for a triple stand - £900 in total

Practicality
Some people may have issues with the space needed to accomodate such a setup. It does offer more flexibility in regards to other users besides gaming.

Other considerations
Power three monitors by its very nature may require a more powerful video card, which in turn could increase the overall cost.

Good post and thread.

A couple of other small things here - not all games play nicely with multiple monitors, insisting on 16:9 or 16:10 aspect ratios. Both nvidia and ATI have "solutions" that allow the merging of multiple monitors into one big virtual one (best if they are all the same resolution). Sometimes there's an odd fisheye effect towards the extreme left and right edges. I have never seen it in action, but there's an ATI setup (I assume nvidia too) allowing three horizontal monitors and then a fourth vertical above the central one. At this stage you will need your own nuclear power plant to supply sufficient electricity to them and the cards you need to power it.

Also, multiple monitors can be used when not gaming, it's great to have e-mail on one, browser on one, work on one...

Out of interest:
Does TrackIR work with multiple monitors? Assuming so there would be a world of craziness to behold.
 
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Oh cool. Was not aware. I'm going to wait until I can try an OR. My other problem is my wonky eyes. One eye is significantly weaker than the other eye. From one I've read that shouldn't be a problem, but I definitely want to 'try before I buy' with an OR.

You can try experimenting with the lenses? (you get 3 different strength of prescription. A, is normal or longsighted, B is fairly short sighted and C is yeah you're properly shortsighted.)

Perhaps a C lens for your weaker eye and B/A for your stronger?
 
You can try experimenting with the lenses? (you get 3 different strength of prescription. A, is normal or longsighted, B is fairly short sighted and C is yeah you're properly shortsighted.)

Perhaps a C lens for your weaker eye and B/A for your stronger?

Possibly. The eye glasses I ware regularly have a mildly corrective lens for one eye and just a clear lens for the other. Basically I need the equivalent a coke bottle lens to do anything for my bad eye. According to an optometrist I had it's like my brain only uses the bad eye for light/shadow/movement and takes all the detailed data from the good eye.

I'm sure once they are released I'll be able to try one either through a friend or at a store.
 
I have a 3 30inch monitor + trackIR setup, I also have the rift devkit. I'll tell you this: once you tried the rift with ED, nothing else compares.

The low res on the current rift is a big set back, but yeah you know about the crystal, rumor is there will be one more devkit before consumer, so it may be another year yet, but, if you can find someone who has the thing and try it, it's a whole new level of experience

i got 3 apple cinemas and that's like 90k RMB, the rift devkit is 3K rmb... I suggest you just wait, ED already has amazing occulus support. You can have 5 monitors hooked around you yet you will still be playing a game on a screen. but the crystal, with its HD display and positional tracking, will REALLLY make you feel you are there.

like, matrix style you are there
 
Possibly. The eye glasses I ware regularly have a mildly corrective lens for one eye and just a clear lens for the other. Basically I need the equivalent a coke bottle lens to do anything for my bad eye. According to an optometrist I had it's like my brain only uses the bad eye for light/shadow/movement and takes all the detailed data from the good eye.

I'm sure once they are released I'll be able to try one either through a friend or at a store.

I'm short sighted and I use the "short sighted lens" but I don't find the rift any different really, maybe because the dev kit isn't that great in terms of resolution to begin with. Looks fine to me and I have a small amount of constant blur in my left eye due to an aneurysm but I can see the 3D.

You were right about not being able to see the controls. You can look down your nose, but I'd recommend turning the lights out for full immersion. You need to bind the controls to the joystick and try not to use the keyboard really, but its not going to be easy when they start adding more controls for new features!

I have a back-lit keyboard and that helps!

PS: You can use a combination of lenses, they just screw into place so you can have one near sighted and one regular lens.
 
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A point of clarification for the uninitiated..

This statement is worded in such a way that some people may think they need to pay the $150 from the previous sentence, and then.... "in addition" kicks in and becomes misleading... to the overall description.

The worst case scenario is someone might associate the word "webcam" with one they may already own for photography/video but the reality is that a photograpy/video webcam cannot be used with TRACKIR software.. which expects the already included INFRA-Red cam (which is not for photography/video)

When you pay for TRACKIR, you get the INFRA-Red cam and the basic metal hat clip (no wires needed to the hat clip).. the $30 upgrade gives a pro version of the clip (which requires running wires to the PC), and has LED's lit up on it (which I avoided buying)

Edited for clarity - thanks for pointing that out, slight oversight on my part :)

On the OR dev kit you could look down your nose if memory serves me.
Everyone should hold off till the rift gets released and try and get some hands on time.
My time with the Dev kit sold me hook line and sinker. I'm sure it'd do the same once you try it.
It's not just another display device, it's a window into another world!

Can't say I noticed it when I tried it, but to be honest it was a quick test as it wasnt mine :) - Good to know thought.

Thanks for everyone's comments, much appreciated.

Kro
 
Enjoyed the post Krollin. I did consider track IR but after trying the oculus and track IR (thanks Kerrash and psykokow) at the elite meet I thought I'd put up the extra cash.

The Oculus rift costs £183 for the hardware less VAT and shipping coming out at £241.55 ( which I completely ignored when placing my order;-) I saw it gulped and quickly pressed next!!!).

Very happy with the product even as a developer kit. I had a problem with the alpha using it, the head tracking would not work I have now sorted and will be posting my solution shortly. It may have been a one off as I have seen no other posts with the same issue (I can repeat consistently both issue and solution)

I've found both pros and cons using the OC in combat, being able to track your adversary and following it is fantastic. The pixelisation of the developer version is causing me some problems with precision combat but I'm sure this will sort with more practice. I saying this I knew what to expect from the Elite meet.

I have played ED and Half life 2 ( for an extended period ) and no experience of nausia, I did at the elite meet but that was doing multiple barrel roles in world of warplanes. I think I'm used to it now and the experience feels very natural.

Hmm clicked on post prematurely. A for imersion I agree completely its a fantastic experience.
 
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