Odd problem using my Oculus Rift

Hello everyone,

I’ve got an odd problem using my Oculus Rift. When I first start the game in a station and move my head around the image in VR shudders even though my framerate is 45fps solid. I’ve tried massively lowering the graphics settings which does not make a difference at all.

If I press Ctrl+num 1 to turn off ASW the shuddering stops, however, any moving object/text starts ghosting making it very hard to see the object or read the text. The stationary text in my ship is fine, just the names of moving ships or station names if I move my ship up and down.

The strange thing is if I leave the station and jump to another system and press Ctrl+num 4 to turn ASW back on everything is fine, no more shudder and no more ghosting. If I land back at the same station the problem comes back most of the time (not always)

I’ve also had this shuddering in a Haz RES but only once and only for about 30 seconds.

I didn’t have this problem the last time I played 5 months ago with my GTX 970 (slightly lower gfx settings)

Any ideas? Thanks in advance


My spec is..
Asus Z170 PRO GAMING Motherboard
Intel Core i5 6600K
Corsair Vengeance LPX 24GB
Asus GeForce GTX 1070 Strix OC 8GB GDDR5
Win10 Pro


My gfx settings are
https://imgur.com/a/rEKyI
 
Looked at your settings. HMD Quality at 1.5 is to high for your rig imo. You will certainly see ASW kick in a lot and likely cannot maintain the 45FPS required for ASW to work effectively while in and around stations. Have you tried lowering it to 1.0 or 1.25? Try changing SMAA to FXAA, turn off ambient occulsion and lower all of those 'ultras' to high or even medium as well.
 
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Looked at your settings. HMD Quality at 1.5 is to high for your rig imo. You will certainly see ASW kick in a lot and likely cannot maintain the 45FPS required for ASW to work effectively while in and around stations. Have you tried lowering it to 1.0 or 1.25? Try changing SMAA to FXAA, turn off ambient occulsion and lower all of those 'ultras' to high or even medium as well.

Hello, I've tried massively lowering my settings. (0.65 SS and 1 HMD, most other settings on low or off), it doesn't make a difference. My rig can easily handle the settings it's on, it's butter smooth everywhere else, also with ASW off my framerate is ALWAYS higher than 45 fps (normally fixed on 90 in space, 70+ in RES and 50+ in stations) so ASW would have no problem maintaining 45 fps. My GTX 970 ran the same settings i'm using now but with 0.65 SS, 1.25 HMD without any problems but that was 5 months ago so i'm not sure if a patch to the game has caused problems.

I know 100% it's not the graphics settings being too high. I have the latest drivers installed too.
 
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Hello, I've tried massively lowering my settings. (0.65 SS and 1 HMD), it doesn't make a difference. My rig can easily handle the settings it's on, it's butter smooth everywhere else. My GTX 970 ran the same settings with 0.65 SS, 1.25 HMD without any problems but that was 5 months ago so i'm not sure if a patch to the game has caused problem.

I know 100% it's not the graphics settings being too high. I have the latest drivers installed too.

Your settings are 100% too high - this issue aside. I wouldn't run HMD Quality at 1.5 on my 1080Ti/6700K@4.6GHz ..... Mostly because of station performance and planet surfaces.

Other things to check:

How many sensors do you run - are they all connecting correctly and have 0 issues? If you have more than one, try going back to just one sensor and seeing if that resolves the problem.
Have you checked your RAM for faults?
What are your system temps like under load?
 
Your settings are 100% too high - this issue aside. I wouldn't run HMD Quality at 1.5 on my 1080Ti/6700K@4.6GHz ..... Mostly because of station performance and planet surfaces.

Other things to check:

How many sensors do you run - are they all connecting correctly and have 0 issues? If you have more than one, try going back to just one sensor and seeing if that resolves the problem.
Have you checked your RAM for faults?
What are your system temps like under load?

I've already proven it's nothing to do with my graphics settings by drastically lowering them and the problem still being there. I will try unplugging one of my sensors and scan my RAM for faults. I don't think it's the system temp as it happens as soon as I turn on my computer and load up elite before the computer has a chance to get hot.

Cheers
 
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You could try rolling back your GFX driver too. I'd certainly check your temps if your GPU or CPU are getting too hot they will throttle back causing you to get lower frames than what you should.
 
I could try different drivers, cheers

When I had the settings too high on my GTX 970 my framerate went to below 20fps, but it remains on 45fps+ no matter what I do on my GTX 1070 so once again, it's nothing to do with framerate.
 
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Looks like another Nvidia driver/card issue. I am having non of these problems with my AMD Fury. Your cards should be far better then mine.
 
It looks like it might just be a problem with 2.4

Loads of people getting a similar problem
https://forums.frontier.co.uk/showt...formance-when-dropping-from-SC-into-a-station

Thanks for your replies, I guess I'll wait fro Frontier to fix it.


That problem is on station approach when exiting from supercruise only - it does not happen if you load the game while in the station or even upon station exit. The issue in that bug report goes away after 10 seconds or so and happens again every time you jump back into a station from supercruise...It has also been happening for longer than 6 months.
 
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That problem is on station approach when exiting from supercruise only - it does not happen if you load the game while in the station or even upon station exit. The issue in that bug report goes away after 10 seconds or so and happens again every time you jump back into a station from supercruise...

Damn, you're right. I misread the post. I might try putting my GTX 970 back in to see if it's a fault with the card.
 
Is it stuttering when you move your head, or even while you're holding your head still? Tracking issues can look like bad video performance. And tracking issues can happen if you saturate the USB bus. If you can, try not to plug all of the sensors into you computer next to each other. Spread them out. They're pretty heavy on the required bandwidth and power, and usually there are 4 USB ports to a single controller, and those controllers can get over-taxed. If you don't have one, I'd recommend a multi-controller USB card to plug all of the sensors into.

This might not be the problem here, but it was in my case when I had similar issues.
 
Is it stuttering when you move your head, or even while you're holding your head still? Tracking issues can look like bad video performance. And tracking issues can happen if you saturate the USB bus. If you can, try not to plug all of the sensors into you computer next to each other. Spread them out. They're pretty heavy on the required bandwidth and power, and usually there are 4 USB ports to a single controller, and those controllers can get over-taxed. If you don't have one, I'd recommend a multi-controller USB card to plug all of the sensors into.

This might not be the problem here, but it was in my case when I had similar issues.

Hello, it only happens when I move my head quickly. No problem at all when not moving.

Thanks for this, I'll give it a go later.
 
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Your settings are 100% too high - this issue aside. I wouldn't run HMD Quality at 1.5 on my 1080Ti/6700K@4.6GHz ..... Mostly because of station performance and planet surfaces.

Other things to check:

How many sensors do you run - are they all connecting correctly and have 0 issues? If you have more than one, try going back to just one sensor and seeing if that resolves the problem.
Have you checked your RAM for faults?
What are your system temps like under load?

Hmmm, your post has tempted me to ask why would you not run HMD at 1.5 with 1080Ti and 6700k? I run my ss at 1.0 and HMD at 2.0 on exactly same spec and i am absolutely fine with good FPS, only suffering the dreaded station approach stutter, but i also get this on my Monitor!

Not an expert on VR settings, and not wishing to cast doubt over your knowledge, but i don't seem to suffer any adverse effect running at that. Other settings are high, and AA is on at the SMAA (Think it is that, but as i said i am no expert).
 
Hmmm, your post has tempted me to ask why would you not run HMD at 1.5 with 1080Ti and 6700k? I run my ss at 1.0 and HMD at 2.0 on exactly same spec and i am absolutely fine with good FPS, only suffering the dreaded station approach stutter, but i also get this on my Monitor!

Not an expert on VR settings, and not wishing to cast doubt over your knowledge, but i don't seem to suffer any adverse effect running at that. Other settings are high, and AA is on at the SMAA (Think it is that, but as i said i am no expert).

I agree, some people are obsessed with getting 90fps everywhere while reducing their quality MASSIVLY. Running at 45-90 fps is perfect for me and the graphics quality with High/ultra settings with SMAA, SS 1 and HMD 1.5 is mind blowing!

My framerate never drops below 45fps which for me is absolutely fine.
 
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Hmmm, your post has tempted me to ask why would you not run HMD at 1.5 with 1080Ti and 6700k? I run my ss at 1.0 and HMD at 2.0 on exactly same spec and i am absolutely fine with good FPS, only suffering the dreaded station approach stutter, but i also get this on my Monitor!

Not an expert on VR settings, and not wishing to cast doubt over your knowledge, but i don't seem to suffer any adverse effect running at that. Other settings are high, and AA is on at the SMAA (Think it is that, but as i said i am no expert).

Because I dont like ASW artifacts and Elites HUD is particularly susceptable to them. Running supersampling at anything over 1.25 causes ASW to kickin in various situations from stations to the planetary surfaces. I think most people on here agree that SS@1.25 on those specs is the best way to keep ASW off or to an absolute minimum. I particularly hate stutter in VR as well so it's as close to 90fps for me. I couldnt play with SS at 2.0 with all the stutter and ASW artifacting it would introduce. Some people are fine with it though.
 
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Ok, I think I've fixed it.

I hate to admit that I was wrong but it but it was the graphics settings (sort of).

I found that if I started the game with rubbish settings 0.65 on both SS and HMD the problem didn't occur BUT if I start the game with my normal settings and lowered the settings to the same rubbish settings the problem didn't go away. I needed to restart the game after changing the settings to actually see if it makes a difference, that's why I didn't think it was the graphics settings because lowering didn't help.

My guess is my actual framerate was lower than 45fps in stations but AWS was trying to get to 45fps which was causing the shuddering.

After 2 hours of tweaking my settings (restarting the game each time) I finally found settings that look almost as good but with zero shudder or ghosting. 90FPS out in space, 60-70FPS in stations and 50-60FPS in a highly populated RES or Engineering planet base.

https://imgur.com/a/qxHXt

Thanks to everyone for your help.
 
Ok, I think I've fixed it.

I hate to admit that I was wrong but it but it was the graphics settings (sort of).

I found that if I started the game with rubbish settings 0.65 on both SS and HMD the problem didn't occur BUT if I start the game with my normal settings and lowered the settings to the same rubbish settings the problem didn't go away. I needed to restart the game after changing the settings to actually see if it makes a difference, that's why I didn't think it was the graphics settings because lowering didn't help.

My guess is my actual framerate was lower than 45fps in stations but AWS was trying to get to 45fps which was causing the shuddering.

After 2 hours of tweaking my settings (restarting the game each time) I finally found settings that look almost as good but with zero shudder or ghosting. 90FPS out in space, 60-70FPS in stations and 50-60FPS in a highly populated RES or Engineering planet base.

https://imgur.com/a/qxHXt

Thanks to everyone for your help.

Those settings look good to me (I have similar system specs), and I think you've fixed your problem. Some CMDRs insist that ASW introduces unacceptable graphical problems (see CylonSurfer's posts in this thread), however I think everyone should try for themselves. ASW is a great technology IMO and I'm willing to let it kick in if it means I can boost my settings a bit.
 
Those settings look good to me (I have similar system specs), and I think you've fixed your problem. Some CMDRs insist that ASW introduces unacceptable graphical problems (see CylonSurfer's posts in this thread), however I think everyone should try for themselves. ASW is a great technology IMO and I'm willing to let it kick in if it means I can boost my settings a bit.

Indeed, my ASW kicks in in stations, RES and planets. I cannot see a difference if I'm honest. It's almost impossible to play without ASW kicking in if it's enabled as it kicks in as soon as you drop below 90FPS. I managed to tweak my settings so that I always had 90FPS and the graphics looked bloody awful lol.
 
Those settings look good to me (I have similar system specs), and I think you've fixed your problem. Some CMDRs insist that ASW introduces unacceptable graphical problems (see CylonSurfer's posts in this thread), however I think everyone should try for themselves. ASW is a great technology IMO and I'm willing to let it kick in if it means I can boost my settings a bit.

Not unacceptable, unacceptable for me (something that should have been clear in the post you referenced) it is entirely subjective. Personally I don't like the graphical glitches ASW introduces BUT I do think its an amazing bit of tech. I find the glitches are very obvious from the hud shimmer / wobble when your ship rotates on the landing pad (which also affects the thinner framed cockpits such as the vultures) and when turning in your SRV to the tell tale hitch of ASW kicking in and stopping.

ASW is there to pickup the occassional dip in FPS, it's not ideally to be used to punch above the weight of the hardware you have. Although many do, which is fine if they're happy doing that, get results they're happy with and can overlook the issues they will get by doing it.

Anyway, glad to hear you worked out the issue OP. Those original settings did look a little on the high side to me and even ASW can only do so much.
 
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