Odyssey Alpha - Features Order?

So we know that in "Early Spring" an Odyssey alpha will be open for eligible PC players.

...we will be taking a phased approach to our Alpha, bringing new features and systems online throughout the period

What order do you think we will see some of the headline features opened up for testing, and what will be omitted at first? It's hard for me to imagine something like we just get station interiors at first, or just tenuous atmosphere flight and landing, but without things like stations. Don't mistake this for a whining post, I understand it's an alpha and I do look forward to testing and getting my hands on it.

I'm just curious how testing will play out. Maybe in the alpha we'll be back to an actual closed 'bubble' area like the original alphas/betas, with no save data carried over. I'd actually like not having all of my stuff, and everything clogged with Carriers during the tests. It would give me a nice opportunity to see what kind of new player experience Odyssey will bring, and maybe test things like the Apex transport if my only other option is a sidewinder.
 
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