Odyssey Combat: Direct Transport to Next Combat Zone

Hi,👋
Think this is kind of straight forward.
It would feel more immersive and be a huge QoL improvement if after completing a ground combat zone players were given the option to fly directly to another combat zone on the planet/in the system.

This would increase the appeal of CZs by exposing the player to a number of maps and daylight conditions.

This would allow players to string together CZs into a more holistic feeling planetary or solar campaign (and significantly reduce dead time between CZs in the drop ship)

If the player wins, two options: ‘Carry on assault at [combat zone 2, 3, 4 etc]’ or ‘fall back to [hub]’

If the player loses; ‘fall back to [cz 2,3,4]’ or ‘fall back to [hub]’

*other suggestions that don’t merit their own threads.

Just use the regular maps for CZs so that players get to explore new areas during these campaigns.

Station boarding CZs
Alamo CZs, defend a settlement using emplaced defenses against larger force.
Door gunner/turret segments.
 
Oh and don’t put us in the passenger seat of an empty Vulture… just put an external cam on the drop ship, this is super insulting
 
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