I have an LCD display that overscans 1920x1080 so I use Nvidia settings to resize the display down to 1804x1014 and it fits fine. Horizons also had similar issues when it first came out, as I'm about to describe, but eventually started working fine (recognized the 1804x1014 resolution).
Odyssey is back to the same old schenanigans. When I start the game, regardless of previous settings (I even manually entered the proper values in displaysettings.xml) the game reverts the xml back to the highest 'recognized' resolution of 1360x768.
It's been years so I've completely forgotten what I did to fix this the first time. Any advice because I have a suspicion that fdev support is a little busy atm.
I should add that Horizons previously would display all available resolutions, including 1920x1080 and the 1804x1014) and actually when I load the game in Horizons mode it works fine as it used to.
Odyssey is back to the same old schenanigans. When I start the game, regardless of previous settings (I even manually entered the proper values in displaysettings.xml) the game reverts the xml back to the highest 'recognized' resolution of 1360x768.
It's been years so I've completely forgotten what I did to fix this the first time. Any advice because I have a suspicion that fdev support is a little busy atm.
I should add that Horizons previously would display all available resolutions, including 1920x1080 and the 1804x1014) and actually when I load the game in Horizons mode it works fine as it used to.