It seems really clear to me that the future of Elite, if it has one, is in Odyssey co-op play. I am hoping that the Vanguard update will improve and build upon what is already there in this regard.
I think this is a make or break issue for this game staying profitable.
The other day I was doing a settlement raid and killing everyone when I noticed one of the settlers moving around extra erratically - then he jumped - can NPCs jump? - finally I saw the CMDR in his name. Killing a CMDR was much harder than an NPC.
It was a unique, cool interaction. Who was he, why was he here, why did he try to stop me? Can we work together? Well… we never figured that out because he had a starter pistol and the only social interaction supported by Elite is murder. So, like two freshly hatched queen bees, we just immediately tried to murder one another.
The most fun I’ve had in Elite has been playing with a family member and doing Odyssey missions. Because you can just jump into your friends ship and do a coop missions, it greatly reduces the amount of time wasted trying to synch up play.
If FDev can start organically creating more situations like that and get them on YouTube, I think they’re sitting on a gold mine. To be clear I do not mean videos like Neebs Gaming or the like, where they play empty games and fabricate situations that would never occur.
In addition to this, the Odyssey missions and combat have fundamentally good utility and better power scaling, with a low ceiling. So if I convince one of my friends to play with me, he can just hop in, start scanning NPCs or popping locks. Even if he wants to do combat, his weapons still work well enough, it’s just more difficult. He doesn’t need to go grind for 500 hours just to step into the arena, unlike ship play, where you essentially never find power parity.
For these reasons, the best use of Odyssey gameplay is to act as the starting area for players who have not yet acquired their own capital and assets. Odyssey should not be separate from the main game, it should be the starting point.
I really hope FDev realizes this and starts putting more elbow grease in to integrate Odyssey content.
I think this is a make or break issue for this game staying profitable.
The other day I was doing a settlement raid and killing everyone when I noticed one of the settlers moving around extra erratically - then he jumped - can NPCs jump? - finally I saw the CMDR in his name. Killing a CMDR was much harder than an NPC.
It was a unique, cool interaction. Who was he, why was he here, why did he try to stop me? Can we work together? Well… we never figured that out because he had a starter pistol and the only social interaction supported by Elite is murder. So, like two freshly hatched queen bees, we just immediately tried to murder one another.
The most fun I’ve had in Elite has been playing with a family member and doing Odyssey missions. Because you can just jump into your friends ship and do a coop missions, it greatly reduces the amount of time wasted trying to synch up play.
If FDev can start organically creating more situations like that and get them on YouTube, I think they’re sitting on a gold mine. To be clear I do not mean videos like Neebs Gaming or the like, where they play empty games and fabricate situations that would never occur.
In addition to this, the Odyssey missions and combat have fundamentally good utility and better power scaling, with a low ceiling. So if I convince one of my friends to play with me, he can just hop in, start scanning NPCs or popping locks. Even if he wants to do combat, his weapons still work well enough, it’s just more difficult. He doesn’t need to go grind for 500 hours just to step into the arena, unlike ship play, where you essentially never find power parity.
For these reasons, the best use of Odyssey gameplay is to act as the starting area for players who have not yet acquired their own capital and assets. Odyssey should not be separate from the main game, it should be the starting point.
I really hope FDev realizes this and starts putting more elbow grease in to integrate Odyssey content.