Odyssey lift ideas..

2 things:

Can we change the lift 'noise' so it doesn't sound like we're in an airplane toilet when it flushes?

Could there possibly be a bit of a POV bob when the lift starts and stops it's motion, in the same way during flight the POV moves slightly due to inertia effects, surely this would be the same in a lift. There is no suggestion of movement in a lift otherwise, not even strobing lights or a level/location indicator panel.

To be brutal the lift element feels a little unfinished, and it wouldn't surprise me if FDEV improved this in a later update, I appreciate it's not critical to game flow, it's purely a mechanism to transition from concourse to hangar, but it all helps..

I do like the lift music, though it's a pity it gets drowned out by the toilet flushing noise (or whatever it is supposed to be).

Just a couple of thoughts, I'm still new to Odyssey and I don't get a lot of gaming hours these days.
 
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