Greetings,
Has anyone dialed in the Mercenary ranking requirements? Lots of early Odyssey release posts on the Forum and Reddit but nothing all that conclusive. Some go by number of kills. The ED Wiki website goes by profits which seems close. Then there are standard bounty credits and victory reward credits with 125,000 low CZ and 300,000 high CZ after winning the battle. Zero if losing. What are victory reward credits used for?
ED Wiki says 125m credits to reach Gunslinger. Per my Codex I made it with 122m bounty credits. Maybe ED adds the victory reward credits but doesn't show up in the Codex? If added together then it is about bounty credits in high GZs are the priority with victory credits just icing on the cake. Also I was in a battle when I got a message upgrading me to Gunslinger even though I lost the battle (maybe got excited) and no bounties or rewards turned in yet. That suggests that the number of kills is in play.
With a G5 suit and weapons and picking a familiar settlement (some are easier than others) I win most battles versus playing too long, getting tired and making a mistake. Still getting to Mercenary Elite 5 at 8+ billion credits will take forever unless I get more aggressive and move faster to lower the time in battle. Or is it more about kills? Overall it is a lot of fun but if I don't mix it up with suits, weapons and different CZ combat play styles it becomes just another grind in the ED sandbox. Maybe that is what the Devs designed.
Meanwhile per ED Wiki I have the Gunslinger silver body, torso, arms, and legs liveries and need to get to Warrior to get the silver helmet. I'm faking it with a Skirmish Olive helmet for now.
What are your thoughts playing this better than me?
Regards
Has anyone dialed in the Mercenary ranking requirements? Lots of early Odyssey release posts on the Forum and Reddit but nothing all that conclusive. Some go by number of kills. The ED Wiki website goes by profits which seems close. Then there are standard bounty credits and victory reward credits with 125,000 low CZ and 300,000 high CZ after winning the battle. Zero if losing. What are victory reward credits used for?
ED Wiki says 125m credits to reach Gunslinger. Per my Codex I made it with 122m bounty credits. Maybe ED adds the victory reward credits but doesn't show up in the Codex? If added together then it is about bounty credits in high GZs are the priority with victory credits just icing on the cake. Also I was in a battle when I got a message upgrading me to Gunslinger even though I lost the battle (maybe got excited) and no bounties or rewards turned in yet. That suggests that the number of kills is in play.
With a G5 suit and weapons and picking a familiar settlement (some are easier than others) I win most battles versus playing too long, getting tired and making a mistake. Still getting to Mercenary Elite 5 at 8+ billion credits will take forever unless I get more aggressive and move faster to lower the time in battle. Or is it more about kills? Overall it is a lot of fun but if I don't mix it up with suits, weapons and different CZ combat play styles it becomes just another grind in the ED sandbox. Maybe that is what the Devs designed.
Meanwhile per ED Wiki I have the Gunslinger silver body, torso, arms, and legs liveries and need to get to Warrior to get the silver helmet. I'm faking it with a Skirmish Olive helmet for now.
What are your thoughts playing this better than me?
Regards
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