Greetings,
In Horizons going to the Shipyard a player could get the details (less specific engineering) of what is installed on every ship that they own no matter where they are parked. This comes in handy when using say 18 ships to store Power Play weapons then swap them around to a current active ship. Then let's go play.
In Odyssey exactly what is stored is no longer available. Instead after typing = on the keyboard it is basic ship core and performance specs, how many items are installed, modified, and how many installed specialty items as in Guardian modules. The what info (the most important) is no longer there.
Solution? Fly to every ship location, select it, go to Outfitting then click on lots of new sub-menus to get to the information including the engineering status for each. Now startup your favorite spread sheet app and put all your ship info in it and update it every time a module is changed in a ship. No, I don't like it either.
Second solution. For equipment management upgrade stored materials from 120 to 240. Odyssey added folders to stored materials which many asked for over the years and are now in the game. Thanks Frontier.
Another solution. Use Horizons for a lot of the ship flying and info management per upgrading ships, moving weapons around, etc. Then go to Odyssey when going on foot. It will be interesting to see if I accept missions and/or chart a course in Horizons will it show up in Odyssey? Of course the weekly maintenance fee for a fleet carrier is there.
If Frontier doesn't fix this a 3rd party site such as Inara will work the issue if they are not frustrated with Odyssey at the moment. Then another website to use instead of getting the info in the game.
Meanwhile anyone made a Sothis/Robigo run in Odyssey? In the Horizons galaxy map I could select the Robigo Mines destination on the return run in about 3 sec then activate the FSD long before any NPC pirate could interdict me in Sothis space. They show up sometimes. Now with Odyssey it will take considerably longer. Bring weapons and lose payments if your passengers who don't want to be IDed get scanned.
The Odyssey GUIs are very impressive and I love the ship graphics the best yet. With more sub-menus it allows for future additions to ED we don't know about yet providing more information we'll need. That is the good news.
The bad news is that instead of nerfing ships or weapons Frontier has now nerfed the GUIs. Mark this down as an historical moment in Elite Dangerous.
How did this happen? A guess one of hundreds and probably not right. The Devs who programmed the Shipyard in Horizons no longer works at Frontier or moved on to another company game. The Devs who programmed the Shipyard in Odyssey went for amazing graphics not knowing that they were eliminating core information to play the game.
Emotionally I seem positive making the Odyssey game more interesting per the overall ambience. ED certainly looks much better. But losing major in-game info for style and presence only works with new players. World wide old players for 7 years might mostly not be happy.
David Braben actually posted on this Forum yesterday. Go find it. I hope that he reads this post as constructive criticism knowing me and a thousand other players have supported the Elite games since Braben and 'the other guy' invented it. David has a 2014 i7 build for ED. I have a 2013 i7-3930k build then upgraded with a Nvidia GeForce GTX 1660 Ti and a Acer Predator X34 curved screen that works smoothly playing Odyssey in Ultra mode. Your results may vary.
Regards
In Horizons going to the Shipyard a player could get the details (less specific engineering) of what is installed on every ship that they own no matter where they are parked. This comes in handy when using say 18 ships to store Power Play weapons then swap them around to a current active ship. Then let's go play.
In Odyssey exactly what is stored is no longer available. Instead after typing = on the keyboard it is basic ship core and performance specs, how many items are installed, modified, and how many installed specialty items as in Guardian modules. The what info (the most important) is no longer there.
Solution? Fly to every ship location, select it, go to Outfitting then click on lots of new sub-menus to get to the information including the engineering status for each. Now startup your favorite spread sheet app and put all your ship info in it and update it every time a module is changed in a ship. No, I don't like it either.
Second solution. For equipment management upgrade stored materials from 120 to 240. Odyssey added folders to stored materials which many asked for over the years and are now in the game. Thanks Frontier.
Another solution. Use Horizons for a lot of the ship flying and info management per upgrading ships, moving weapons around, etc. Then go to Odyssey when going on foot. It will be interesting to see if I accept missions and/or chart a course in Horizons will it show up in Odyssey? Of course the weekly maintenance fee for a fleet carrier is there.
If Frontier doesn't fix this a 3rd party site such as Inara will work the issue if they are not frustrated with Odyssey at the moment. Then another website to use instead of getting the info in the game.
Meanwhile anyone made a Sothis/Robigo run in Odyssey? In the Horizons galaxy map I could select the Robigo Mines destination on the return run in about 3 sec then activate the FSD long before any NPC pirate could interdict me in Sothis space. They show up sometimes. Now with Odyssey it will take considerably longer. Bring weapons and lose payments if your passengers who don't want to be IDed get scanned.
The Odyssey GUIs are very impressive and I love the ship graphics the best yet. With more sub-menus it allows for future additions to ED we don't know about yet providing more information we'll need. That is the good news.
The bad news is that instead of nerfing ships or weapons Frontier has now nerfed the GUIs. Mark this down as an historical moment in Elite Dangerous.
How did this happen? A guess one of hundreds and probably not right. The Devs who programmed the Shipyard in Horizons no longer works at Frontier or moved on to another company game. The Devs who programmed the Shipyard in Odyssey went for amazing graphics not knowing that they were eliminating core information to play the game.
Emotionally I seem positive making the Odyssey game more interesting per the overall ambience. ED certainly looks much better. But losing major in-game info for style and presence only works with new players. World wide old players for 7 years might mostly not be happy.
David Braben actually posted on this Forum yesterday. Go find it. I hope that he reads this post as constructive criticism knowing me and a thousand other players have supported the Elite games since Braben and 'the other guy' invented it. David has a 2014 i7 build for ED. I have a 2013 i7-3930k build then upgraded with a Nvidia GeForce GTX 1660 Ti and a Acer Predator X34 curved screen that works smoothly playing Odyssey in Ultra mode. Your results may vary.
Regards
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