Greetings Commanders.
Up until now I've never bothered with Odyssey and its performance issues, as I'm a Horizons player and tbh I'm not interested at all on space legs.
But now I'm a bit concerned, as Horizons players are going to get the 4.0 Odyssey client (minus on foot sections) in the near future, and I'm assuming that all the new lore and community content are only going to be made for the 4.0 version, even if the 'old' 3.8 client will still be accessible for the time being. Much as has happened already with the Azimuth finale, where the current 3.8 version Horizons players only got the cinematic and that's it, (https://forums.frontier.co.uk/threads/gotta-love-this-supposed-update.606652/post-9909455)
So, a couple of questions here.
Anyone knows why the performance changed so much (for the worse), even on the "common" areas between Horizons and Odyssey? (I mean, obviouly while on ship, in space or flying around planets/stations)
Also, ignoring the CQC and foot sections, and speaking only about the game space sections, how does Update 13 performance fare against the abysmal original Odyssey release? Has it been improved at all?
My desktop PC is not precisely state of the art anymore, and while I'm able to run Horizons pretty decently even on high settings, I'm not sure it could handle a 50% performance reduction as hinted on some reviews like this one:
Source: https://www.youtube.com/watch?v=aQeFfnEnP4Y
Any insight around this will be greatly appreciated.
Up until now I've never bothered with Odyssey and its performance issues, as I'm a Horizons player and tbh I'm not interested at all on space legs.
But now I'm a bit concerned, as Horizons players are going to get the 4.0 Odyssey client (minus on foot sections) in the near future, and I'm assuming that all the new lore and community content are only going to be made for the 4.0 version, even if the 'old' 3.8 client will still be accessible for the time being. Much as has happened already with the Azimuth finale, where the current 3.8 version Horizons players only got the cinematic and that's it, (https://forums.frontier.co.uk/threads/gotta-love-this-supposed-update.606652/post-9909455)
So, a couple of questions here.
Anyone knows why the performance changed so much (for the worse), even on the "common" areas between Horizons and Odyssey? (I mean, obviouly while on ship, in space or flying around planets/stations)
Also, ignoring the CQC and foot sections, and speaking only about the game space sections, how does Update 13 performance fare against the abysmal original Odyssey release? Has it been improved at all?
My desktop PC is not precisely state of the art anymore, and while I'm able to run Horizons pretty decently even on high settings, I'm not sure it could handle a 50% performance reduction as hinted on some reviews like this one:
Any insight around this will be greatly appreciated.
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