I think it would be more realistic if all the new ground stuff cost was not in simple credits but 1/1000 fraction of credits of the currently introduced values.
In "space" a tonne of food costs 60 credits. If you try to sell it for individual consumption you'd have to sell that food as a fraction of 1 credit.
A ground suit costs 150.000 credits while a Sidewinder costs 36.000 credits - with fractions the suit would cost "only" 150 credits.
In "space" a tonne of food costs 60 credits. If you try to sell it for individual consumption you'd have to sell that food as a fraction of 1 credit.
A ground suit costs 150.000 credits while a Sidewinder costs 36.000 credits - with fractions the suit would cost "only" 150 credits.