Have the programmers at Frontier never heard of AMD's Direct3D11 based interface "LIQUID VR"?? NVIDIAS VRWorks??? The VIRTUAL FUNCTIONS are virtually WAITING to be filled!
So disappointing, I use VR for playing Elite Dangerous almost exclusively and bought a Pimax 5k and top graphics card JUST FOR ED VR. To be told "We dont feel like we can do it justice" is a VIRTUAL insult
to most gamers knowledge of hardware and software capability. Also being a programmer myself and after having used both of the above NVIDIA and AMD tools/API'S and more to enhance VR framerates/rendering and being an avid tinkerer and coder in this area it's obvious to me that it is well within the capability's of mid to high end graphics cards to render Odyssey scenes in full VR now! Especially with the latest familys of Graphics cards AMD 68000 NVIDIA 3080+ C'mon Mr Braben and Co, I'll do it myself for you for an announcers voice in a Pleiades space station
. It's not THAT difficult surely! Sure your programmers could incorporate this into your Cobra engine! Really does feel like maybe you are discarding us. HOPE I'm wrong. Brabens/Frontiers gaming exploits are legendary IMHO! C'mon Guys, FINGERS OUT!!!!!!
“Fix the cause, not the symptom.” – Steve Maguire
“Make it work, make it right, make it fast.” – Kent Beck
"It was the guilty pleasure of a hobby!"- David Braben
https://gpuopen.com/learn/amd-liquidvr-multiview-rendering-in-serious-sam-vr/
“Fix the cause, not the symptom.” – Steve Maguire
“Make it work, make it right, make it fast.” – Kent Beck
"It was the guilty pleasure of a hobby!"- David Braben
https://gpuopen.com/learn/amd-liquidvr-multiview-rendering-in-serious-sam-vr/
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