I took advantage of the recent Frontier sale to pick up another account (base and Odyssey expansion) for a new project so I thought I would do some testing to see if there was any substantive difference between starting in Horizons or Odyssey.
CASE 1: Start in Horizons then restart into Odyssey
You get the pilot training tutorial and upon completion (or skipping) you get a Sidewinder and 1000Cr with a follow on mission to another location inside the Pilot's enclave for 10,000Cr.
If you then relog into Odyssey it starts you in the ground training mission right away and upon completion (or skipping it) you get 250,000Cr and you are returned to your station in the Pilot's Enclave.
261,000 Credits and a Sidewinder.
CASE 2: Start in Odyssey.
You get dropped into the ground mission and upon completion (you can skip) you get 25000Cr and dropped off at ground starport (Chamberlain's Rest - HIP 97950) outside the Pilot's enclave and no Pilot's enclave permit. If you go to the shipyard rep at the station you can choose a dialog option to refresh your pilot's training and upon completion you are returned to Chamberlain's Rest with a sidewinder in the docking bay.
250,000 Credits and a Sidewinder.
CASE 3: Start in Odyssey and restart in Horizons
And then if you relog into Horizons (if you are still at the ground starport you get dropped into space above the planet since Horizons does not support planetary outposts on atmospheric planets) you will get a mission message asking you to go to a nearby system and check in at a station worth 10,000 Cr. Note: you can do the ground mission and then restart in Horizons and it will award you the Sidewinder and put you in space so you can shortcut the talking to the shipyard rep)
260, 000 Credits and a Sidewinder.
In the end there is no real substantive difference between which way you start, if you like the idea of learning in a safer environment (though frankly you can achieve the same thing with playing in solo or a private group) then go the Horizons route first and play in the enclave for the start else you can just start in a regular area. I did note that Chamberlains Rest seemed to have higher reward missions in general but Matet did have the spicy notice to spacers of Fleet Carriers kidnapping Commanders.
Hope it helps someone
CASE 1: Start in Horizons then restart into Odyssey
You get the pilot training tutorial and upon completion (or skipping) you get a Sidewinder and 1000Cr with a follow on mission to another location inside the Pilot's enclave for 10,000Cr.
If you then relog into Odyssey it starts you in the ground training mission right away and upon completion (or skipping it) you get 250,000Cr and you are returned to your station in the Pilot's Enclave.
261,000 Credits and a Sidewinder.
CASE 2: Start in Odyssey.
You get dropped into the ground mission and upon completion (you can skip) you get 25000Cr and dropped off at ground starport (Chamberlain's Rest - HIP 97950) outside the Pilot's enclave and no Pilot's enclave permit. If you go to the shipyard rep at the station you can choose a dialog option to refresh your pilot's training and upon completion you are returned to Chamberlain's Rest with a sidewinder in the docking bay.
250,000 Credits and a Sidewinder.
CASE 3: Start in Odyssey and restart in Horizons
And then if you relog into Horizons (if you are still at the ground starport you get dropped into space above the planet since Horizons does not support planetary outposts on atmospheric planets) you will get a mission message asking you to go to a nearby system and check in at a station worth 10,000 Cr. Note: you can do the ground mission and then restart in Horizons and it will award you the Sidewinder and put you in space so you can shortcut the talking to the shipyard rep)
260, 000 Credits and a Sidewinder.
In the end there is no real substantive difference between which way you start, if you like the idea of learning in a safer environment (though frankly you can achieve the same thing with playing in solo or a private group) then go the Horizons route first and play in the enclave for the start else you can just start in a regular area. I did note that Chamberlains Rest seemed to have higher reward missions in general but Matet did have the spicy notice to spacers of Fleet Carriers kidnapping Commanders.
Hope it helps someone