The game is much more heavily online than you realise and I can tell you for certain the FD did not drop offline so they could show you in game ads.
The game reports your location to the server every time you jump between systems. Probably to prevent cheating and ensure that if you crash your online save will put you back where you were.
Every time you scoop minerals while mining the server is informed.
Every time you dock/undock and every time you enter/exit supercriuse the server is informed.
As well as this the stellar forge software (responsible for the generation of the galaxy along with texture for planets and the skybox) is (as you may imagine) no small thing.
As of now generation of the galaxy is done my FDs servers and the information about the system you are in (or are viewing in the system map) is downloaded.
I'm not certain about how having to generate the star system you're jumping to along with textures would effect performance but I'm sure it wouldn't be good. In the end the galaxy always have to be generated as it is far to vast to be stored, unlike a world in Minecraft for example.
So as the devs say, while it was expected that a fully offline mode wouldn't be a problem, you can see just how much effort and time would have to go into it.
The game reports your location to the server every time you jump between systems. Probably to prevent cheating and ensure that if you crash your online save will put you back where you were.
Every time you scoop minerals while mining the server is informed.
Every time you dock/undock and every time you enter/exit supercriuse the server is informed.
As well as this the stellar forge software (responsible for the generation of the galaxy along with texture for planets and the skybox) is (as you may imagine) no small thing.
As of now generation of the galaxy is done my FDs servers and the information about the system you are in (or are viewing in the system map) is downloaded.
I'm not certain about how having to generate the star system you're jumping to along with textures would effect performance but I'm sure it wouldn't be good. In the end the galaxy always have to be generated as it is far to vast to be stored, unlike a world in Minecraft for example.
So as the devs say, while it was expected that a fully offline mode wouldn't be a problem, you can see just how much effort and time would have to go into it.