Ok, this is annoying me now. Any suggestions please?

So I have a 15 min firework display, in it there are times when no fireworks are going off but there is a light show.

It seems peeps only stand and watch if there are fireworks constantly going off, as soon as the fireworks stop and the light show starts, all the peeps start moving again and then complain that they wish the display was longer. Even though there are more fireworks after the light show.

They do not stop and watch for the length of the sequencer.
 
So I have a 15 min firework display, in it there are times when no fireworks are going off but there is a light show.

It seems peeps only stand and watch if there are fireworks constantly going off, as soon as the fireworks stop and the light show starts, all the peeps start moving again and then complain that they wish the display was longer. Even though there are more fireworks after the light show.

They do not stop and watch for the length of the sequencer.

Maybe it's a bug? (But I personally don't think it is

I reckon they used the fireworks for people to stop and watch because that's what you do when there is fireworks.

The lights however are not constructed the same way so obviously they don't do that (otherwise they would stop at every lamp post they see).

When the sequencer runs is also not an option, as a lot of people (like me) are also using the sequencer on rides.

So maybe this should be an option on the sequencer? Something like "Main Show" where you can tick the box and only when this sequencer plays people stop and stare?

My suggestion would be to have one of those spinning ones and place them out of view?
 
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The Catherine Wheel idea does not work as it only lasts for about 5 seconds. I even tried putting a delay on it until the end of the show and that didn't work either.

It should be that the sequencer with fireworks attached to it makes people stop and watch until the sequencer stops.
 
The Catherine Wheel idea does not work as it only lasts for about 5 seconds. I even tried putting a delay on it until the end of the show and that didn't work either.

It should be that the sequencer with fireworks attached to it makes people stop and watch until the sequencer stops.

Don't agree because these are also applicable for other purposes. I use them for show sequences on my coasters and all but nobody but the people on the coaster could see it (and these also contain fireworks in some cases).

The current way it works is okay but needs to fill the gap. That would be a "main show" tick box if you ask me. When running other sequencers in my park it would mean that most of the time people would be standing still and do nothing.

And the problem is when there are no fireworks, so you need the Catherine wheel to spin all the time. As in every 5-6 seconds.
 
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So, I just set up a roman candle to trigger constantly during my display, it didn't work. Peeps watch and then as soon as there is a gap between the fireworks they loose interest and walk off.... Annoying really.
 
^^ this is a big issue for me too! and also I'm trying to have my castle lit up when there's no firework show on, so I've set up a separate display sequencer just for the castle lights to loop when the firework show isn't playing. The issue is that every time the lights sequence restarts, the lights flicker off for a split second and then are on again, due to the duration of the spotlights being 3 secs each (default), however I need them to be 3 secs each as they are used for this duration at moments in my firework display! Please make the looping sequences loop seamlessly!
 
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