OMG! I Damn Near Soiled Myself!

I'm heading back towards the bubble, from my short exploration trip to the outer rim, trying to navigate through the maze of unknown permit regions.
Currently using my laptop to cover some ground quickly. My laptop can only really run the game at 0.5 supersampling, so I can't read hardly anything.

Anyhow, I make a casual jump to the next system.
And on arrival, I jump through a flippin' star, and drop out squashed between two very very close together stars!

Not being able to see my temperature guage, an panic somewhat and start spamming the heatsinks.
"Deploy all the heatsinks!", I scream in my head.

Only I can't see my firegroups either. I'm trying to spam the wake scanner. Lol

Temperature rising, and now setting off sparks and alarms (I can see and hear those), I quickly tab to the correct firegroup, and fire off a heatsink, and go full throttle directly "up" out of the inferno.

Looking back at what I'd endured, I'd actually jumped through a pair of stars, and dropped out between another pair.
And that was all that was in that system. Lol
That was the first time I nearly pooped.


Then a Distress Signal Source popped up. Threat 2.

"Hmmmmm, I've used my luck for one life time. I should ignore it.". I think to myself.
But I'm 1000~ly from civilization, and i do have a fuel transfer limpet. And an SLF and crew.
"Screw it, I'm going in!", I say out loud, luckily to no one.
I switch on all my defences, PDs, chaff, SLF bay, and put 4 pips to shields.
I have no weapons.
And I drop in.

An Asp is begging for assistance. It's under attack.
From 4 flippin' Deadly Sidewinders!

I'm carrying god knows how much exploration data, and a random survey thingie.

And the sidewinders want it. I launch my Expert level crew member, and try to keep out of range, with little success.
"attack!", I order my crew.
And she does the most pathetic attempt of shooting I've ever seen. Then gets destroyed.
"Well, I tried." , I thought, as I prepped for a casual low wake, leaving the poor Asp to its fate. Luckily they never breached my shields, despite being paper thin. Lol

I won't be dropping in to any more Distress calls until I get my battleconda. :p

Fly safe!

CMDR Cosmic Spacehead
 
oh i recognise that brown space suit moment. i too had similar. exiting the jump to my horror a star is massive in my view just to the right - i thought 'im dead' because i also saw not far away, the primary was a very close binary and it looked like i would drop in between them should i survive the one i saw first...

i got lucky. as i passed the near star i heard - while still decelerating to normal sc speed! -my fuel scoop blip on and off. and i stopped on the space side of the close binary. sigh of relief, change my space suit and clean up time lol. scanned the 3 stars and a 4th i think that was further out, then carried on. it took a few more weeks to get back to the bubble.
 
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Jenner

I wish I was English like my hero Tj.
I loled. :) Emergent content, right there!

3Mirtmu.png
 
With all of the advanced technology in this game, it's amazing how stupid our nav computers are :O
when im exploring i turn off all the brown dwarf star types because otherwise it plots me a course of nothing but and i would run out of fuel... :D

im still unsure if its willful stupidity or malicious AI intent...
 
I've heard it recommended now that explorers take a mining laser to get the synthesis materials for increasing jump range, but what's with the fuel transfer limpet controller? And how many limpets does one take with them into the black?
 
I've heard it recommended now that explorers take a mining laser to get the synthesis materials for increasing jump range, but what's with the fuel transfer limpet controller? And how many limpets does one take with them into the black?
I figured if I hear a call for help, I can assist.

Or, I could troll someone trying to do a max range jump by constantly fueling them. Lol

But I only took 10 Limpets. I doubt I'd need more than 1, but I took extra incase I lost some due to heat. Or demented deep space pirates.

Anyhoo, I've jumped between stars before, even scooping on the way past, but I've never actually been in the scooping zone of two stars at once.

I wish I'd got a screenshot, damn laptop. Lol

I've actually dropped between 3 stars within a few Ls before, but it wasn't as dangerous.
Probably because I could see my heat level, and see my fire groups to casually deploy a heatsink, rather than panicking and just deploying everything. Lol
 
I've heard it recommended now that explorers take a mining laser to get the synthesis materials for increasing jump range, but what's with the fuel transfer limpet controller? And how many limpets does one take with them into the black?
the only limpets i would take are collectors and prospectors - but since im not going mining when exploring its a moot point.

mats for FSD injection is why i take the SRV. detail scan the planets, pick the ones with the mats on you need and land and shoot rocks and scoop the bits you need. i think thats more efficient than mining random rocks and icebergs in rings out there. you will get more fragments for refinery than useful mats from using mining laser. on the other hand, i looked at my stats just now in right panel. with mining being 5% of the amount of trading i have done, i have earned a third of the credits mining that i have earned trading. (exploration dwarfs them both of course.)

so it looks like mining is far more profitable for me than the trading has been.
 
when im exploring i turn off all the brown dwarf star types because otherwise it plots me a course of nothing but and i would run out of fuel... :D

im still unsure if its willful stupidity or malicious AI intent...


It didn't use to even have that. I played from Xbox Preview til 2 months before Horizons before taking a break, and it was hellish by comparison. You just plotted course, used the star filter but you had to visually check your route (no apply to route feature) and made sure that the last star or two before you run out are fuelable, and then replot the route to end there. So i tended rather than fueling as I went, to just jump a bunch and then refuel once.
 
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the only limpets i would take are collectors and prospectors - but since im not going mining when exploring its a moot point.

mats for FSD injection is why i take the SRV. detail scan the planets, pick the ones with the mats on you need and land and shoot rocks and scoop the bits you need. i think thats more efficient than mining random rocks and icebergs in rings out there. you will get more fragments for refinery than useful mats from using mining laser. on the other hand, i looked at my stats just now in right panel. with mining being 5% of the amount of trading i have done, i have earned a third of the credits mining that i have earned trading. (exploration dwarfs them both of course.)

so it looks like mining is far more profitable for me than the trading has been.

The benefit of a mining laser becomes more clear if you find yourself in a system that you can't jump out of, and it has no planets you can land on, or the ones you can land on don't have jump mats. It's moot if there are no asteroids, though.

Riôt
 
CMDR_Cosmicspacehead;5777335Anyhow said:
through[/I] a flippin' star, and drop out squashed between two very very close together stars!

Wasn't this jumping through a star fixed long ago? Ah, yes. Patch notes from 2.2 Guardians have this bit:

- It is no longer possible to travel through or end up inside another star if you hypespace into a multi-star system. If an intervening star is detected your hyperspace will be redirected onto that star. This process repeats if the new path is also obstructed. Note that you can still end up dangerously close to other stars and get more than a little cooked
 
Haha, OP, tried to rep you but couldn't. Anyway, all my ships are armed. Since engineers, there really isn't much to be gained by not having at least a couple weapons, especially if you lightweight mod them.
 
First time? First couple times always makes ye jump outta yer skin ^

The occasional ternary star get the blood pumping for minute or two as I recall. Especially since you can see it in the last half second or so of the jump.

With all of the advanced technology in this game, it's amazing how stupid our nav computers are :O


Nothing is exact. The tolerance on the jump may be within one-thousandth of a percent but that's still a big error on arrival.
 
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