OMNIMOVER!!!!!!!!!!!!!!!

I think that this game needs an omnimover in the April update like a doom buggy.Also, it might be cool to add midway games in the April update
 
I think that this game needs an omnimover in the April update like a doom buggy.Also, it might be cool to add midway games in the April update

Totally no idea what "Midway games" are... but I agree, an omnimover would be great.
And I thnk it has been discussed only a few thousand times :)
 
Yes Yes Yes! Please

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I'll add to this that the OmniMover system should be complete - that is adding segments for directional control of the buggies to allow riders to focus on intended scenes.
 
I'd love to see ride option to build a tracked ride like transformers or spiderman at Universal Orlando. The cars would move on a track with sections to speed up and slow down as well as pause. The cars can be programmed to interact with scenery by tilting, pivoting, spinning, raising, lowering, etc. These ride formats are the standard in big theme parks now. It would be awesome to have sections where the ride pauses on the track and interacts with 3d video screens or at least green screen dome like screens so you can edit video in later after recording the in ride experience.

During the rct3 days a mod was made that sets the groundwork as an example of a starting point for this. The ride vehicle is absolutely what I'm referring to but obviously needs improvements as it was a mod. But take a look anyways! I've had tons of people mentioning this as a huge wishlist item!!

http://www.customscenerydepot.com/index.php?action=downloads;sa=view;down=2286
 
Oh. That. Isn't that stuff belonging to "luna parks" rather than proper theme parks? :D

Are we really nitpicking between the difference of a fair/carnival, theme park and amusement park? Just because some of the bigger theme parks dont have game stalls doesnt mean they are not a staple of the industry. There's not too many places I can even imagine gamestalls being outside of amusement parks. Many smaller parks have them and they are quite popular among park enthusiasts and planet coaster players alike. Maybe they are just not as common in Europe?

Also the game is about more than just "themeing", even the original theme park game by bullfrog from 1994 had some game stalls a shooting gallery and an arcade. Look at these wonderful creations people have already made in PC, and I bet with UGC we get a ton more, can you imagine the guests playing these? It would be great and work so well in this artstyle [yesnod]

http://steamcommunity.com/sharedfiles/filedetails/?id=819515925&searchtext=shooting
http://steamcommunity.com/workshop/...browsesort=textsearch&section=readytouseitems
http://steamcommunity.com/sharedfiles/filedetails/?id=889378002&searchtext=game
http://steamcommunity.com/sharedfiles/filedetails/?id=810825584&searchtext=game
http://steamcommunity.com/sharedfiles/filedetails/?id=862545664&searchtext=shooting
http://steamcommunity.com/sharedfiles/filedetails/?id=805189924&searchtext=game

fun houses, golf, gokarts, laser tag, or even haunted houses (and more) are not always in every park either, but they are a part of the game because the game encompasses more than just one style and type of amusement parks
 
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Are we really nitpicking between the difference of a fair/carnival, theme park and amusement park? Just because some of the bigger theme parks dont have game stalls doesnt mean they are not a staple of the industry. There's not too many places I can even imagine gamestalls being outside of amusement parks. Many smaller parks have them and they are quite popular among park enthusiasts and planet coaster players alike. Maybe they are just not as common in Europe?

Also the game is about more than just "themeing", even the original theme park game by bullfrog from 1994 had some game stalls a shooting gallery and an arcade. Look at these wonderful creations people have already made in PC, and I bet with UGC we get a ton more, can you imagine the guests playing these? It would be great and work so well in this artstyle [yesnod]

http://steamcommunity.com/sharedfiles/filedetails/?id=819515925&searchtext=shooting
http://steamcommunity.com/workshop/...browsesort=textsearch&section=readytouseitems
http://steamcommunity.com/sharedfiles/filedetails/?id=889378002&searchtext=game
http://steamcommunity.com/sharedfiles/filedetails/?id=810825584&searchtext=game
http://steamcommunity.com/sharedfiles/filedetails/?id=862545664&searchtext=shooting
http://steamcommunity.com/sharedfiles/filedetails/?id=805189924&searchtext=game

fun houses, golf, gokarts, laser tag, or even haunted houses (and more) are not always in every park either, but they are a part of the game because the game encompasses more than just one style and type of amusement parks

Besides that don't Luna Parks have rollercoasters too? The way I figure it, we should be able to eventually build any style of Roller-coaster park we please. This game is called Planet Coaster after all... Right?
 
Since technology is getting better and trackless rides are becoming common... It would be nice if there will be a future type of omnimovers with an invisible track.
Though I want to say; Frontier is making this game great and I am pretty sure that some features don't need a request.
 
Omnimovers seem like a logical addition. I also would be in favor of a knock-off of it's cousin, the PeopleMover, even though I know that ride is kind of infamous.
 
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