while there is a quite some talk on the forum about the static universe in E: D lacking feedback to player's actions in many parts, I have been thinking on how to make the faction/trading system more responsive and elaborate.
Here is my proposal:
Currently this trade/faction system appears to be rather dubious from a player's perspective and while you can see faction influences going up and down a few percentage points, you never quite 'feel' it.
There may be slightly better paid bounties and mission outcomes with allied factions, but it is all indiscernible to the player and thus unresponsive.
This may change once friendly/allied factions start to offer shares to the player.
My idea would be that by means of these shares the trading player could participate directly in a boom of the faction or suffer from a decline.
Fuelling the system faction boom through your trades/mission, etc. would cause a rise in the share values and vice versa.
A quarterly (or rather monthly, given the 1:1 time scale used in E: D) paid dividend would thus directly reflect your own initiative and jointed trading could create a real bonus here.
These faction shares could be either stored or bought/sold in a separate stock exchange market tab.
Here the shares of a specific faction's alliance (Federation, Empire, etc.) are pooled and access is given to a noted broker, triggered by an allied status to one of the listed trading factions (and maybe depending on the player's trading rank as well).
The abundance of factions throughout the E: D universe may have to be cut back for that or a threshold introduced, indexing only the say 50 or 100 highest rated shares in an alliance.
This index may be dynamic too, reflecting the rise or downfall of certain shares by pushing them up or down the list, or dropping out of the list at all.
Here is my proposal:
Currently this trade/faction system appears to be rather dubious from a player's perspective and while you can see faction influences going up and down a few percentage points, you never quite 'feel' it.
There may be slightly better paid bounties and mission outcomes with allied factions, but it is all indiscernible to the player and thus unresponsive.
This may change once friendly/allied factions start to offer shares to the player.
My idea would be that by means of these shares the trading player could participate directly in a boom of the faction or suffer from a decline.
Fuelling the system faction boom through your trades/mission, etc. would cause a rise in the share values and vice versa.
A quarterly (or rather monthly, given the 1:1 time scale used in E: D) paid dividend would thus directly reflect your own initiative and jointed trading could create a real bonus here.
These faction shares could be either stored or bought/sold in a separate stock exchange market tab.
Here the shares of a specific faction's alliance (Federation, Empire, etc.) are pooled and access is given to a noted broker, triggered by an allied status to one of the listed trading factions (and maybe depending on the player's trading rank as well).
The abundance of factions throughout the E: D universe may have to be cut back for that or a threshold introduced, indexing only the say 50 or 100 highest rated shares in an alliance.
This index may be dynamic too, reflecting the rise or downfall of certain shares by pushing them up or down the list, or dropping out of the list at all.