General On-foot combat missions and colonization should pay way more

I know Odyssey ignores the rest of the game and treats every player like they've yet to buy their first ship, but there's no reason why the rewards aren't scaling up. I love doing on-foot stuff, but nearly everything else in the game makes at least triple the money with less risk, time and effort.

Spending half an hour to infiltrate a settlement, locate rooms, gain access to turn off alarms and turrets before it all eventually ends up in an intense firefight where you can easily die to one shotgun blast. All this for ~200k, meanwhile you can spend the same amount mining and make triple that. Why would such a brain dead job pay more than mercenary work that actually requires effort? I know the people who have spent +1000 hours mining won't agree with this, but I can't see any reason to tie on-foot missions to new players and early content. Doing on-foot combat zones pays better, but they're ridiculously boring and still aren't worth it time wise. And yes, even if you haggle and loot the entire settlement you'll be getting peanuts for the work.

While we're at it, who thought the 5 million cap for system payments was a good and fair price for the time and effort put into a fully working system? The noble effort of colonizing the galaxy for essentially nothing gets boring real quick. 5 million to anyone with +50 hours into the game is literally nothing, even at a 50 million cap I doubt it'd be listed as a viable way to make money other than paying for FC while you're away.
 
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