On the topic of Track Limits and Coaster smoothness.

That would be great! Although I don't know if that would fix the weird roll transition between nodes.
 
Longer segments with higher bankings might help to. It''s impossible to create a smooth corkscrew if it consists of more than 2 track pieces.

If I could just use a 24 mtr track piece that is able to bank to 180 degrees it wouldn't be a hustle. Using shorter segments that can bank no further than 90* is a disaster. Especially when using the banking offset.
 
That would still cause very weird transitions because of the roll transition from the beginning of the track to the end, and the roll between the two track pieces still won't be continuous.
 
That would still cause very weird transitions because of the roll transition from the beginning of the track to the end, and the roll between the two track pieces still won't be continuous.

Still wouldn't mind if it was in the middle of the element. Could make it less obvious, now it's to obvious.
 
Plenty of us have been discussing coaster smoothness in another thread.

Really hoping that this has not been forgot about.

While there are work around the sheer amount of effort required to make a smooth coaster seem like it could fixed with a couple of changes .
 
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