But what we are supposed to do with 100 tons/units?
Passively (yet tediously, if that's even possible) generate more than a fully-operational Fleet Carrier's weekly upkeep (34 million Credits) in ~3 days?
That said, I do strongly agree that the Bartender needs to hold
vastly more materials. 100 materials disappear practically instantly when you advertise it here
I'm also calling for a general increase in the prices of everything lootable in Odyssey to make selling Assets and Data also worthwhile. The majority of my income this week came from selling Goods (17.5 million from Push alone!).
Given that there's been a fair bit of feedback on those points in the many Threads across the Forums on this topic, I hope that we'll see some adjustments in a Hotfix come next week.