One thing I noticed on the Arrow looper

There was one thing I noticed when trying to customize the color of the coaster train on the Arrow looper is that when I made the train all the same color and the train is standing still in the station, the Arrow name was not showing up, but while moving through the layout if the light hit it just right, you could still see the Arrow logo. I hope that this can be corrected so that in this case the logo will not show at all.

What would also be nice is if we could place our own logos on all of the coaster trains as this would help when trying to reproduce actual real coasters.
 
Last edited:
There was one thing I noticed when trying to customize the color of the coaster train on the Arrow looper is that when I made the train all the same color and the train is standing still in the station, the Arrow name was not showing up, but while moving through the layout if the light hit it just right, you could still see the Arrow logo. I hope that this can be corrected so that in this case the logo will not show at all.

What would also be nice is if we could place our own logos on all of the coaster trains as this would help when trying to reproduce actual real coasters.

Take a look at this... sounds very promising [happy] I have set it to play from 18 minutes and 30 seconds

[video=youtube_share;JqZhaZtGbU4]https://youtu.be/JqZhaZtGbU4?t=18m30s[/video]

#beard
 
Last edited:
[haha][haha][haha]

I think RCT3 had a similar thing with the colors

can you post a screenshot of what your talking about?
 
Last edited:
Here is a shot of it siiting in the station. Granted it is a side view, but in the video below you can see the American Arrow disappear and reappear several times depending on the light angle hitting it.

Arrow%20no%20logo%20showing_zpsf8dc6wpv.jpg


[video=youtube;61hPXQ6dI2k]https://www.youtube.com/watch?v=61hPXQ6dI2k&feature=youtu.be[/video]

So you see, you can never really totally cover it up.
 
Last edited:
It looks to me as though there is a roughness map applied to the text, or a specular map applied to the car, which is still applied even after Re-colouring. Those that model will know what I mean. As stuk71 has pointed out above in the video, car colouring was something they missed for alpha 2 but will be in alpha 3. This issue with the texture maps is a minor issue and will certainly be fixed for alpha 3. With regards to whether we can use our own logos, we will soon find out.
 
Last edited:
Back
Top Bottom