Yep.The BGS is not set up for Open really- it works via layers of abstractions and even in Open you can never really know who is influencing what.
For example you don;t know who players support, and that all activity is pooled into buckets so its like trying to sort out cooked spaghetti.
Powerplay is as close to an Open friendly system as you can get- it has few to no abstractions, all activity is non-pooled and possible to track activity from beginning to end.
Powerplay was set up because, among other reasons, FD did not expect players to concentrate on factions and use them as a competitive layer to the game.
So PP was born because FD knew the BGS wasn't balanced.
I want to correct this.I joined a Squadron that brings players from my country to play together. They have a Minor Faction so I would do missions for the faction just because it was fun for me to see it grow, to have a place in this huge space that feels like it is yours.
The Squadron you joined don't "have" a faction. They support one, and anyone can support any faction.
No player or squadron owns any faction in the game. They are entirely NPC occupied. The space a faction owns is not your space. It is the factions... and again, you do not own or have membership of [1]the faction.
[1] and before we go there, a pledge is not "membership" or mutual, nor does it even need to be recognised by the pledged entity.
I can take the pledge to another country right now. Doesn't mean any country recognises it.