Previous threads have provided compelling evidence of botting to either manipulate the BGS, or attack Powerplay Factions by prepping poorly positioned systems.
I will not detail the many reasons why botting is bad for a multiplayer game, but it truly is.
Monitoring and disciplining botters requires a substantial investment of resources.
I suspect, given FDEVs track record of minimal investment for maximum outcome, that employing players as bot police is a significant motivator in pushing Power Play into Open.
There are many reasons to have a conflict-based game feature in Open, but I am curious if you all think addressing botting has something to do with it.
I will not detail the many reasons why botting is bad for a multiplayer game, but it truly is.
Monitoring and disciplining botters requires a substantial investment of resources.
I suspect, given FDEVs track record of minimal investment for maximum outcome, that employing players as bot police is a significant motivator in pushing Power Play into Open.
There are many reasons to have a conflict-based game feature in Open, but I am curious if you all think addressing botting has something to do with it.