The other day I used OpenVR for the 1st time, as soon as I logged into EDO I noticed a huge difference, it looked like 3.8 again, all the effects were gone. In the stations, warp jumps, jaggies all but gone, FPS were back.
I never changed any of my custom settings in NvPI, the only thing different was running OpenVR. Now I do have a unique rig that I am playing on, I'm running 2x 3090's in SLI, so IDK if OpenVR enabled something, it does support SLI, and so does Elite Dangerous.
Iink to Nvidia Profile Inspector https://github.com/Orbmu2k/nvidiaProfileInspector/releases
Screen shots of NvPI Global and Elite Dangerous profiles provided.
I followed this tutorial for OpenVr
Anyways here is some of my settings, I hope any of you can replicate my results as EDO is playable and looks good.
OpenVR settings, I couldn't get a screen shot.
Upscaler NIS
Size = 100%
Fixed foveated rendering = preset
wide
quality
Sharpness 100% it was good at default.
frame rate capped @ 90
I never changed any of my custom settings in NvPI, the only thing different was running OpenVR. Now I do have a unique rig that I am playing on, I'm running 2x 3090's in SLI, so IDK if OpenVR enabled something, it does support SLI, and so does Elite Dangerous.
Iink to Nvidia Profile Inspector https://github.com/Orbmu2k/nvidiaProfileInspector/releases
Screen shots of NvPI Global and Elite Dangerous profiles provided.
I followed this tutorial for OpenVr
Anyways here is some of my settings, I hope any of you can replicate my results as EDO is playable and looks good.
OpenVR settings, I couldn't get a screen shot.
Upscaler NIS
Size = 100%
Fixed foveated rendering = preset
wide
quality
Sharpness 100% it was good at default.
frame rate capped @ 90
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