For me (emphasis on ME), PP didn't offer me what I had hoped for.
I'm a poor pilot who needs credits to get bigger ships and unfortunately PP is not a way to make money. In fact you lose money because the cash rewards don't cover fuel, ammo, or repair while running missions.
Many might say "just do regular missions" but those missions are the same ones I've been grinding over, and over, and over....I thought PP would be a welcome change but it's just the same missions now tied in to a loose lore background.
ED is a great cockpit sumulator with great physics and special effects, but once you strip that away there just isn't much beneath the surface.
As someone else said it best, ED is a mile long inch deep lake.
Deceptively large to explore, but the bottom is very shallow.
I used to play EVE, which had story line missions, a working player economy, guilds and corporations, player bases, manufacturing, research, an inventory, and player trading.
Every time I play ED I'm increasingly frustrated I can't even trade some Platinum to a friend directly in a station, even though I'm allowed to jettison it and let him scoop it.
The social restrictions in ED are bizarre, and too restrictive for me to enjoy it like I want to.
I know many enjoy ED immensely and they enjoy PP too, which is great since a lot of work went into it.
But for me I need more then some lore fluff to fill in all the gaps that this game has from an MMO standpoint.
Hopefully the next major content patch will bring something else to the table that gives the game some freshness.
I'm a poor pilot who needs credits to get bigger ships and unfortunately PP is not a way to make money. In fact you lose money because the cash rewards don't cover fuel, ammo, or repair while running missions.
Many might say "just do regular missions" but those missions are the same ones I've been grinding over, and over, and over....I thought PP would be a welcome change but it's just the same missions now tied in to a loose lore background.
ED is a great cockpit sumulator with great physics and special effects, but once you strip that away there just isn't much beneath the surface.
As someone else said it best, ED is a mile long inch deep lake.
Deceptively large to explore, but the bottom is very shallow.
I used to play EVE, which had story line missions, a working player economy, guilds and corporations, player bases, manufacturing, research, an inventory, and player trading.
Every time I play ED I'm increasingly frustrated I can't even trade some Platinum to a friend directly in a station, even though I'm allowed to jettison it and let him scoop it.
The social restrictions in ED are bizarre, and too restrictive for me to enjoy it like I want to.
I know many enjoy ED immensely and they enjoy PP too, which is great since a lot of work went into it.
But for me I need more then some lore fluff to fill in all the gaps that this game has from an MMO standpoint.
Hopefully the next major content patch will bring something else to the table that gives the game some freshness.