I'm not sure if you are aware, but Cutter right now is the biggest problem in the heat meta
Fill it with thermal cascade packhounds, use boosters and flight assist off to cruise away from enemy ships and kite them at 4km range bombarding them with heat-hounds, it's actually ridiculous when you have enough skill to make it work
May well be, and makes a lot of sense.
When it comes to PvP I try to avoid meta discussions because they inevitably come with the balancing arguments I usually am not interested in. And in all my encounters in game, I've mangled cutters I come against; but that might be because my encounters with them have been three interdictions in my modded iCourier with performance enhanced thrusters, which frankly was sat on the back of their cutter before they had stopped spinning. No level of FA Off reverse thrust will keep you away from a ship travelling at modded iCourier speed.
Two of them bugged out before I could finish them, and frankly I would have run out of patience taking them down with the SCBs. But the second fight was very "Fight to the death" from the start, and luckily I think the opposing CMDR made a mistake on his SCB because it fired way too late. That or he was using an over-sized SCB method and got too risky on when he left it to fire the SCB off. And of course, once shields are down in this scenario...