Optimal Settings for 1080ti and Oculus?

Well....been tinkering with settings that other people seem to be using. So far I'm kind of impressed, and kind of underwhelmed at the same time. The immersion is amazing! The first time I got the camera view in cockpit working right it was really weird seeing the depth of the cockpit compared to what I'm used to seeing on my ultra-wide monitor.

With that said, reading text is really hard, going to try changing the hud colors a bit more and see if that helps. I tried opening up messages and just had to really focus and read slow to really read them. God rays definitely a thing and FAR more noticeable in a dark game like ED. From what I understand those are due to the type of optics the Oculus uses though so not sure that can ever really be changed without going to a different optic option (which I think other HMD's use).

I think the SDE certainly adds to the difficulty of reading text for me anyways. I'm going to tinker some more but at this point kind of wondering about the Vive Pro or whatever it is. The depth of view and putting everything into a 3 dimensional space is certainly amazing, but it definitely leaves me wanting more clarity.
 
The main thing that will increase text sharpness is the HMD Image Quality. With a 1080ti you should be able to push this to 1.50 or higher depending on your other settings (I have a high-end 1080 and can manage 1.50 if the other settings are lower). Also make sure your IPD is set correctly.

Would recommend leaving SS set to 1.0 but play with it to tune it to your liking whilst maintaining a good framerate (this goes for all settings). I have AA set to SMAA as again I find it increases text sharpness but others turn it off. Turn off Ambient Occlusion as it's a resource hog and it's only worth turning on if you are doing screenshots in 2D.

Find a GUI colour scheme you like, the light blue/green ones help most to reduce god-rays. I use NO2O Turquoise-Deep Sky Blue_Khaki-Gold. Use ED Profiler to go through the colour schemes. Turn the Gamma down as low as you can bear. Same for dashboard brightness (this will help with god-rays from the cockpit UI). The only time I notice god-rays now is on the dot in the middle of the nav compass.
 
Last edited:
Yeah I had SS at 1.0 and HMD quality up to 2.0 and still wasn't super happy with what it looked like, but the text was set to blue so I think that might not of helped much. Most of those other settings are pretty much what I have set already. I'm going to tinker a bit more today but if I can't find something I really can live with I might be taking the rift back and grabbing the samsung HMD and dealing with the software issues until things get better, or wait for the Vive Pro and hope it doesn't cost something insane.
 
Yeah I had SS at 1.0 and HMD quality up to 2.0 and still wasn't super happy with what it looked like, but the text was set to blue so I think that might not of helped much. Most of those other settings are pretty much what I have set already. I'm going to tinker a bit more today but if I can't find something I really can live with I might be taking the rift back and grabbing the samsung HMD and dealing with the software issues until things get better, or wait for the Vive Pro and hope it doesn't cost something insane.

To be honest, I wouldn't expect either of those to be significantly better in that respect. If you're really not happy it might be worth waiting for 2nd generation kit.
 
Some have said it looks and runs better inside the oculus dash, so going to try that. Still tinkering a little I have a couple days still. Everyone has said the Samsung Odyssey looks great but there are software issues so idk...I just worry about the price of the Vive Pro lol.
 
To be honest, I wouldn't expect either of those to be significantly better in that respect. If you're really not happy it might be worth waiting for 2nd generation kit.

you are absolutely right! 2160 x 1200 might look like sufficient resolution, but the situation is similar to taking a 320x200 video and watching it on 22" screen. It will be ugly. 2160 x 1200 is enough for monitors, but you are actually watching gigantic cinema screen sooo... it looks pretty much like 800x600 on normal monitor. Distant objects are blurry, lines are pixelated etc.

There are some technical issues related to providing bigger resolution, such as size of the datastream, performance of recent graphic cards etc. I think HTC is working on 4k VR, but they postponed the development because of mentioned issues.

Still, it is the best you can get right now to "feel" the Universe... I love it and got used to it. But true is when my friends are asking about whether to buy it or not, I am usually recommending to wait for the next gen. Plus, there is not so much REALLY good VR games so far. Elite is THE BEST!!!!!

BTW: if you could say something on https://forums.frontier.co.uk/showthread.php/405912-dashboard-skins?highlight=dashboard - Would be really appreciated!!!


Personally, I like cockpits of the ships, walk them as much as Oculus cable allows (bad we can't walk whole ship or turn off the lights), also the feeling when you are in SRV, music muted and you dismiss the ship, you watch it disappearing and then... pure cosmic loneliness. Or the rings, asteroids are just beautiful...

And what I hate the most? Everything looks actually smaller than it is. You don't really feel the size of things... Not sure why, maybe because there is nothing really familiar to compare...
 
Last edited:
Back
Top Bottom