Optimization of effects for liquid grafik

Playing in foot missions is almost impossible to horror.

I have here 2 pictures in one and the same situation.
Picture 1 = I am standing in a base that is offline and burning inside. Here I am looking at the ground.

Picture 2 = Now I just look in the direction of the flames and light effects...

Any other questions ?
I have a GTX 1660 Ti a solid medium class graphics card. And with that it is almost to practically unplayable....
 

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