Hello, I have a few questions about the optimization of the game. Like many, my zoo has become large, my map is having more and more difficulty launching: several crashes after loading for 9-10 minutes, then sometimes, I would say, once out of 6 attempts, it eventually kicks in. In order to put my chances aside that this backup will still be used for a few long months, I would like to know if there was a listing of the settings or game options that make loading the maps complicated.
I first listed what I have already done :
I then have questions, to know if the elements listed below, could have an impact on the opening of the map (crash but also loading time).
I would be very grateful if you have answers or personal feedback on this subject:
1) Does too many custom media in UserMedia make loading longer? Is there a preferred format for images? (I'm importing JPEGs) Do videos (Webm) tend to require more loading resources?
2) Do mods have any impact on loading time?
3) I usually do one save per game day, it saved me many times from corrupted saves. But does too many saves have an impact on loading?
4) Is it possible to start the game in pause and not in play? So that the loading does not require generating the displacements?
5) Are there any particular settings, such as presets (I saw that it existed in the menus) that would favor loading performance?
6) Does having a lot of blueprints from the workshop make the loading time longer?
7) Is there a way to delete all the animals waiting in the exchange center (sorry, I played in French, so I don't know what name this exchange center takes in English). Do the animals present in the exchange center affect the loading time?
8) Does the staff have a more or equivalent impact to the visitors in the loading?
9) Do you have any other tips to help reduce the loading time of large maps and avoid crashes?
10) Do one or more of the above numbers have a much more significant impact than the others on launch optimization and if so can you name them?
I specify that I am an exclusively creative player, I do not manage, I play in the sandbox. I can do without the presence of visitors and animals during the constructions, I import them into their enclosures and into the paths of the zoo only to take photos and videos of them.
Thank you very much for your sharing of experiences and your conclusions, I believe that it will help me but also the whole community as many of us are frustrated to see our oldest and hardest creations become more and more complicated to play.
I first listed what I have already done :
- Close the zoo to the public (0 visitors)
- Put all animals in the exchange center
- Delete all management options (litter on the ground, vandalism, energy, protesters, reproduction, escape, water management etc etc)
- Generally reduce graphics performance on medium (with exception on textures)
- Tidy up my workshop blueprints
I then have questions, to know if the elements listed below, could have an impact on the opening of the map (crash but also loading time).
I would be very grateful if you have answers or personal feedback on this subject:
1) Does too many custom media in UserMedia make loading longer? Is there a preferred format for images? (I'm importing JPEGs) Do videos (Webm) tend to require more loading resources?
2) Do mods have any impact on loading time?
3) I usually do one save per game day, it saved me many times from corrupted saves. But does too many saves have an impact on loading?
4) Is it possible to start the game in pause and not in play? So that the loading does not require generating the displacements?
5) Are there any particular settings, such as presets (I saw that it existed in the menus) that would favor loading performance?
6) Does having a lot of blueprints from the workshop make the loading time longer?
7) Is there a way to delete all the animals waiting in the exchange center (sorry, I played in French, so I don't know what name this exchange center takes in English). Do the animals present in the exchange center affect the loading time?
8) Does the staff have a more or equivalent impact to the visitors in the loading?
9) Do you have any other tips to help reduce the loading time of large maps and avoid crashes?
10) Do one or more of the above numbers have a much more significant impact than the others on launch optimization and if so can you name them?
I specify that I am an exclusively creative player, I do not manage, I play in the sandbox. I can do without the presence of visitors and animals during the constructions, I import them into their enclosures and into the paths of the zoo only to take photos and videos of them.
Thank you very much for your sharing of experiences and your conclusions, I believe that it will help me but also the whole community as many of us are frustrated to see our oldest and hardest creations become more and more complicated to play.