Nobody likes the beige in this game. Orbit lines are beige, and dull. They look really old school.
I'd love you to update them to a different colour, with a pulse that shows orbital direction. It would look nicer, but also add a lot of character to the systems, in essence becoming an orrery map, but in live play.
Update the planetary boundaries too, they are boring as well. Change the atmosperic and stellar boundary to a pulsing grid when you get too close so you can judge distance to it. When the mass is too large and the boundary is so big it encompasses your screen fully, you don't see the boundary line any more.
I'd love you to update them to a different colour, with a pulse that shows orbital direction. It would look nicer, but also add a lot of character to the systems, in essence becoming an orrery map, but in live play.
Update the planetary boundaries too, they are boring as well. Change the atmosperic and stellar boundary to a pulsing grid when you get too close so you can judge distance to it. When the mass is too large and the boundary is so big it encompasses your screen fully, you don't see the boundary line any more.