I do mostly PvP piracy. This isn't a piracy thread though, it's about a weirdness I've encounted when pirating. That weirdness is other player's ships exploding well before I have them at 0% hull.
This has happened several times to me, and I always assumed it was people self-destructing. The latest really baffled me though. I was trying to rob a Tyep-6, and a rather begging message came through the chat saying "please don't kill me, I only just got this ship". I hold fire when I see this, though there are some shots in the air still, and I didn't react instantly. At this stage I'd only just punched through his sheilds. His hull was at 90+%. A few more rounds hit him, and he then exploded, increasing my bounty.
Now I'm in the piracy business because I enjoy it, and I'm not out to ruin other peoples' experiences. I try to avoid killing people except as a last resort. I never ask for more than half of somebody's cargo/10t (whichever is lower). Most of my targets are moving rares, and would make a profit even if they gave me the cargo I asked for, as the markup is >200%. I really don't want to go around killing people who don't want to be killed, nor do I actually cause co-operative (and even some no co-operative) people to actually make a loss on a run. When people ask me nicely not to kill them, and it's obviously not a ruse to escape, I won't kill them.
So why did this chap blow up? I can't think he'd self-destruct after such a message? Is there a synchronisation bug whereby damage I see on his ship is different from damage he sees on his ship? Maybe he it silent running and overheated? I'm really not sure, but is anybody aware of a glitch that would cause player ships to unexpectedly go pop?
This has happened several times to me, and I always assumed it was people self-destructing. The latest really baffled me though. I was trying to rob a Tyep-6, and a rather begging message came through the chat saying "please don't kill me, I only just got this ship". I hold fire when I see this, though there are some shots in the air still, and I didn't react instantly. At this stage I'd only just punched through his sheilds. His hull was at 90+%. A few more rounds hit him, and he then exploded, increasing my bounty.
Now I'm in the piracy business because I enjoy it, and I'm not out to ruin other peoples' experiences. I try to avoid killing people except as a last resort. I never ask for more than half of somebody's cargo/10t (whichever is lower). Most of my targets are moving rares, and would make a profit even if they gave me the cargo I asked for, as the markup is >200%. I really don't want to go around killing people who don't want to be killed, nor do I actually cause co-operative (and even some no co-operative) people to actually make a loss on a run. When people ask me nicely not to kill them, and it's obviously not a ruse to escape, I won't kill them.
So why did this chap blow up? I can't think he'd self-destruct after such a message? Is there a synchronisation bug whereby damage I see on his ship is different from damage he sees on his ship? Maybe he it silent running and overheated? I'm really not sure, but is anybody aware of a glitch that would cause player ships to unexpectedly go pop?