Sometimes developers worry too much about "motion sickness." My guess is Odyssey won't support VR because they're worried about how people will react to full locomotion with space legs.
Outer Wilds is a game where the developers didn't support VR because they thought the game was not well suited for it because of the zero-G and various disorienting experiences like Black holes. Yet someone created a mod for Outer Wilds and it's one of the best VR games I've played.
The point is devs worry too much about motion sickness. People can adapt and many of us are so adapted we can tolerate almost anything.
Also, there are many comfort options possible like blinders the reduce your FOV when moving.
Outer Wilds is a game where the developers didn't support VR because they thought the game was not well suited for it because of the zero-G and various disorienting experiences like Black holes. Yet someone created a mod for Outer Wilds and it's one of the best VR games I've played.
The point is devs worry too much about motion sickness. People can adapt and many of us are so adapted we can tolerate almost anything.
Also, there are many comfort options possible like blinders the reduce your FOV when moving.