Outfitting fails to show if you can boost or not with any given distributor...?

Is there any other place in-game where you can see this, before you actually undock and find you can't boost?

In my case, Coriolis tells me I should be able to boost, but I can't.

Distributor = 3A ------ with L5 Engine Focused + Cluster Capacitors. (the latter shouldn't even be required according to Coriolis)
Thrusters = 5A ------- with L5 Dirty Drive Tuning + Drive Distributors. (Optimal Mass 808.5 T, Power Draw 6.85MW)


So in Coriolis I can boost, but in-game I can't boost. Anaconda can/can't boost
And the game seems to give zero indication on any readout available...


Anyone know?
 
In the past the game showed it to you. Before you bought the thing there would be a warning saying you'd lose the ability to boost. Its been a while since I build my explorers, so maybe it was removed again 🤷‍♂️
 
Do you have drive distributors and cluster capacitors or the engineering in your link?
It's a bit vague, I think the mj requirement for boost for an anaconda is 29mj, so with super conduits you're below this.
 
Do you have drive distributors and cluster capacitors or the engineering in your link?
It's a bit vague, I think the mj requirement for boost for an anaconda is 29mj, so with super conduits you're below this.
My apologies, I misclicked in Coriolis on the wrong engineering - fixed that and re-saved it. The actual engineering in game was always cluster capacitors.
So I have 31.1 Mjoule to boost, but I can't boost, while Coriolis thinks I should be able to boost even with the wrong engineering selected...

It would be really nice if the amount of Mjoule required to boost would be listed in the thruster stats - in-game!

Anaconda capacitor issues.jpg



P.S. I missed the meaning of part of your statement - the Mjoule required to boost depends on the Anaconda, rather than the Thruster size installed?

Because before, I had 4D thrusters and an A2 Distributor and I had no problem boosting...

Now I switched up to a 5A thrusters to get a little better maneuvering in Super-cruise, when heading into a sun - and that's when boost quit working.
 
Last edited:
It was boosting perfectly with the 4D thrusters I used before, but it was so sluggish, it was difficult to maneouver away from the sun, especially with the Super Cruise Assist module not actually working...
 
My Anaconda uses 4D PowerDist Engine Focused. Works great and it's slightly lighter.
Yes, but 4D produces more heat...

AND, more-over, 4D with L5 Engine Focused and Cluster Capacitors offers only 29.4Mjoule for the thruster to boost with
The A3 with L5 Engine Focused and Cluster Capacitors offers 31.1 Mjoule

So, by the math, if the 4D distributor can boost, the A3 should be able to boost as well!
 
Last edited:
Yes, but 4D produces more heat...

AND, more-over, 4D with L5 Engine Focused and Cluster Capacitors offers only 29.4Mjoule for the thruster to boost with
The A3 with L5 Engine Focused and Cluster Capacitors offers 31.1 Mjoule

So, by the math, if the 4D distributor can boost, the A3 should be able to boost as well!
I see different values in Coriolis.
Your 3A Distributor EngF/ClusterC produces 27.6MJ
Edit - sorry, your link used Super Conduits. With Cluster Capacitors it's as you said.
 
Last edited:
Strange. It should work.

Are you absolutely sure the modules are fully G5'D as you described? A 3A engine focused 4 or a legacy module will propably not work, even 50% G5'd 3A distri will not work.
 
3A should work. This is my exploration build with a 4D and I'm able to boost.

 
Thrusters have no effect on supercruise manoeuvrability.
A lot of people say you have no speed increase, but a marked improve in maneuverability during super cruise.

And while I couldn't prove it to you in any particular way, I have a marked improvement with my 5A thruster over the 4D thruster I was previously using.
 
Last edited:
Somebody compiled this nice table a long time ago and it is still the best reference for me:
https://forums.frontier.co.uk/threa...t-by-ship-help-wanted-for-coriolis-io.167207/
Conda needs 29 and your engineered build doesn't have enough. If you switch it to super capacitors special, it should be enough.

Oh, and outfitting actually does show that when you buy your distributor, but that is before any engineering, making it useless.
 
Last edited:
Back
Top Bottom