Yes, this is another moan related to the T10 but it also applies to pretty-much all the big ships too.
I've been trying to outfit my shiny new T10 and it's REALLY hard trying to figure out the location of things like the weapons and the utility shots because the size of the hangar means the camera can't zoom out far enough to provide a useful idea of whereabouts on the ship a module is.
It's got to the point where I've had to make a little sketch of the ship on a bit of paper, fit a pair of weapons or utilities, launch the ship and then use the camera-suite to look around the ship in order to figure out where the items are located.
How about creating a little isometric graphic of each ship (similar to the one seen on the loading screen, perhaps?) and sticking it in the top-right corner of the Outfitting screen and then when you select a hardpoint or utility slot (or any other module) it shows as a small blue blob on the graphic to give the player a rough idea of whereabouts on the ship the selected module is?
I've been trying to outfit my shiny new T10 and it's REALLY hard trying to figure out the location of things like the weapons and the utility shots because the size of the hangar means the camera can't zoom out far enough to provide a useful idea of whereabouts on the ship a module is.
It's got to the point where I've had to make a little sketch of the ship on a bit of paper, fit a pair of weapons or utilities, launch the ship and then use the camera-suite to look around the ship in order to figure out where the items are located.
How about creating a little isometric graphic of each ship (similar to the one seen on the loading screen, perhaps?) and sticking it in the top-right corner of the Outfitting screen and then when you select a hardpoint or utility slot (or any other module) it shows as a small blue blob on the graphic to give the player a rough idea of whereabouts on the ship the selected module is?