Outside view

The big issue with the "Immersion Trump Card" is that once you've played it, you cant withdraw it from play.

..and if that means that in other areas of the game there is something that clearly breaks immersion, then you put yourself into an invidious position.


I see no reason to get caught up in discussions about things like "combat advantages vs combat disadvantages" when that has nothing to do with the primary intent of Frontiers decision in regards to first person only. That is the context of my statement. Many people completely ignore the fundamental issue as clearly expounded by Frontier and dance around it. That was the point I was trying to make.

Folks, give Jack a break, he's been very patient in explaining the prelude to all of this and hasnt taken up the default "shut it U n00b" attitude either.. its a bit unfair to castigate him for doing that, when hes clearly taking time to answer questions and go over previous discussion points. (Points that hes probably gone over dozens of times already with other folks at other times).
 
Outside view follow drone , IF, that only works when are alone in space.


Once another ship comes within radar range and {BAM} it gets disabled, by , {let make some think up} , all other ships come standard with electronic systems jamming to anything outside your shields.

Not to hard to solve.
 
Good job that an external view wouldn't have to provide you with any combat advantage at all, in fact would probably end up being much worse for combat than in cockpit as a default position unless the Devs tried really hard to make it otherwise.
does not matter if there is a HUD or not, i will always use third person to check behind me or to spot silent runners that does not show on my radar.
at the moment i am picking allot of my ships based on their cockpit view, one reason why the eagle is my best ship at the moment.
whit third person i will simply ignore that aspect.
 
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No it really wouldn't.

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Frontier Elite 2, Frontier first encounters, X 1,2,3 and rebirth, Pioneer, Paragon, Orbiter, Kerbal space program all want to have a word... In fact can you name a space sim other than ED that doesn't have external cameras?

Perfect burn, and also so true.
 
If 3p gets implemented in any other form, other than a vanity camera then it will be abused.

An example of this is Arma, the ability to look over and around objects, to view angles impossible from the avatars eye view are not only immersion breaking, but becomes an unfair advantage..don't get me wrong, its nice to view your ship/character in all their beauty, but unfortunately if the 3p view feature is implemented in the future, I guarantee it will be abused.
 
does not matter if there is a HUD or not, i will always use third person to check behind me or to spot silent runners that does not show on my radar.
at the moment i am picking allot of my ships based on their cockpit view, one reason why the eagle is my best ship at the moment.
whit third person i will simply ignore that aspect.

Your radar already provides that functionality better and more clearly for the most part without the disorientation of switching through external views. As for silent runners, how often does that even happen? But really, honestly, if you absolutely cannot have this because someone somewhere might on occasion gain some small advantage over you, ignoring any downsides of being in external view and thus not having access to your instruments, If you really absolutely cannot bare the vaguest possibility of without feeling like you must "abuse" it yourself then... Well solo only is fine by me, but honestly I think you are theory crafting an issue that simple doesn't and won't exist.

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If 3p gets implemented in any other form, other than a vanity camera then it will be abused.

An example of this is Arma, the ability to look over and around objects, to view angles impossible from the avatars eye view are not only immersion breaking, but becomes an unfair advantage..don't get me wrong, its nice to view your ship/character in all their beauty, but unfortunately if the 3p view feature is implemented in the future, I guarantee it will be abused.

ED is not ARMA, your in space. There are no objects to see around except maybe asteroids and if your hiding behind an asteroid in silent mode waiting to ambush someone your scanner will give you all the info you need already. However as above, if paranoia about this issue is cause you to lose sleep then fine give me my external camera in solo mode only and then it needn't worry you.
 
This is a space simulation not a arcade game. I hear xbox and PS4 have some pretty nice games you can play like that.

You are right! This is not a PS4 game. It's suppose to be a sim. ALL sims, especially hard core sims have 3rd person views. Everything from Falcon 3 to all of the DCS games to MFS to Arma3 to Evochron Mercenary. They ALL have it. None of those are arcade games, they are HARD CORE SIMS!!!! For the 100th time, it is not a tactical advantage. If you have EVER played an actual flight sim in your life, you would know that trying to dog fight in 3rd person gets you killed!!!! People want to look at their ship, it's a simple request. This game is all about the bling, so let people look at it. Stop harping on how not real it is or how it's a tactical advantage. It's not. And as for immersion goes or realism, if you think it will spoil YOUR immersion, don't click the 3rd person view button, problem solved.
 
Folks, give Jack a break, he's been very patient in explaining the prelude to all of this and hasnt taken up the default "shut it U n00b" attitude either.. its a bit unfair to castigate him for doing that, when hes clearly taking time to answer questions and go over previous discussion points. (Points that hes probably gone over dozens of times already with other folks at other times).
Well it's not a n00b thing - I can understand people who get fed up with "Make this game easier, I can't master it in five minutes!" type posts.

I understand where he's coming from. I generally prefer first person games just for the immersion factor, switch to first person where it's an option because it makes me feel much more there (and dislike it third person is forced on me, like riding horses in Skyrim), I just completely disagree that allowing it at all does anything to interfere with that, since it's only something I ever use for the occasional vanity purpose, and if the mechanism makes it utterly impractical to do otherwise then that's no problem at all (probably).

I'm not keen on "don't like it, don't use it" arguments for having it though.
 
I'm not keen on "don't like it, don't use it" arguments for having it though.

To be fair the "don't like it, don't use it" argument isn't for including external views, its a counter argument for the anti external views argument people make regarding breaking their immersion and such. Its not a reason unto itself. There have been plenty of eloquently put arguments in favor of external views but at the end of the day it boils down to people enjoy them and want to have them available in this game. In the absence of a strong counter argument I don't really see what the issue is for FDev in giving people what they want.
 
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ED is not ARMA, your in space. There are no objects to see around except maybe asteroids and if your hiding behind an asteroid in silent mode waiting to ambush someone your scanner will give you all the info you need already. However as above, if paranoia about this issue is cause you to lose sleep then fine give me my external camera in solo mode only and then it needn't worry you.

Paranoia, losing sleep and worry have nothing to do with it.

If you don't understand the significance of a player being able to view their blind spots, then you either do not understand the example I was trying to make using Arma or you don't understand the stealth mechanics available in game.
 
Paranoia, losing sleep and worry have nothing to do with it.

If you don't understand the significance of a player being able to view their blind spots, then you either do not understand the example I was trying to make using Arma or you don't understand the stealth mechanics available in game.

No I just don't think its an issue in this game, how many times is one player actually going to sneak up on another in their "blind spot" with silent running on. Now of that small number of instances how many would a player happen to be using external view and spot the approaching player in, and of those how many would he be able to react in time to do anything about it. In fact as I understand it even getting your heat signature to the point of vanishing entirely off someones scope is nigh on impossible these days (but I could be wrong, I don't sneak around). Seems like a non-issue to me, but as I've said I'm not a PvPer I don't play on open and if its that big of a deal then let me have them in solo and you keep your blind spots in open so you can sneak up on unsuspecting players and gank them from the shadows.
 
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