Overcrowded Stations?

Hello,

Just a question and maybe a (suggestion Poll) here for:

How do you think Frontier are going to solve the imminent and undeniable fact for overcrowded Stations / Pads When the Gamma Version of ED finally comes out?:eek:

How is it imminent and undeniable, when we have something like 400 billion star systems coming online to provide millions if not billions of space stations.

So yes initially in a few starter areas there may be a little congestion. But with the 32 instanced players and the NPC's who keep committing suicide instead of landing in any area at anyone time, and the imminent and undeniable fact that there will be so much more to this huge universe than the present 50 odd stations, you would have to be a complete moron not to go exploring.

Players need to stop thinking of this small bubble of beta test area as the game.

I am denying that it is imminent what the OP is stating when taken in the context of the game and not this beta bubble we are testing in.
 
Hello,

Just a question and maybe a (suggestion Poll) here for:

How do you think Frontier are going to solve the imminent and undeniable fact for overcrowded Stations / Pads When the Gamma Version of ED finally comes out?:eek:

but the question is completely wrong....
1) instances/islands, limit max player amount;
2) stations now have 45 pads (9 for biggest, 15 for medium and 21 for smallest ships);
3) 160 000 human systems kinda will make sure there will be maybe couple stations that will have heavy traffic;
4) when docked you are sent down thus freeing the pad;

even if instances/islands will double there will be no problem, there are still npc ships but i doubt they will take more than 5-10% of pads and when they land pad is freed.

so no, there is not even a smallest chance that stations will be overcrowded.
 
If there are thousands of instances to 32 players in a space station, perhaps there will be a dedicated server to the stellar systems the most frequented
 
but the question is completely wrong....
1) instances/islands, limit max player amount;
2) stations now have 45 pads (9 for biggest, 15 for medium and 21 for smallest ships);
3) 160 000 human systems kinda will make sure there will be maybe couple stations that will have heavy traffic;
4) when docked you are sent down thus freeing the pad;

even if instances/islands will double there will be no problem, there are still npc ships but i doubt they will take more than 5-10% of pads and when they land pad is freed.

so no, there is not even a smallest chance that stations will be overcrowded.


So you are assuming Players will be spreaded out along a given area?, that makes sense.
 
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