Has anyone else noticed that overlays such as fpsVR or Desktop+ seem to be killing the frame rate in Odyssey? I thought it was just Odyssey at first, but realised everything ran smooth again when I disabled these overlays. E.g. Dropping from about 50-60 fps with overlays off to less than 5fps with overlays on, even if it's just fpsVR showing an in-headset framerate and nothing else (works fine if fpsVR is only showing on the desktop). Also, sometimes it takes a little while (10-30 seconds) perhaps before the overlay starts causing issues.
Doesn't seem to be an issue in Horizons, and seems to be worse the higher I push the resolution/quality. Also, doesn't seem to be an issue in the main menu, only once loaded in to the game. It particularly doesn't like any change (up or down) to the HMD Quality or Supersampling if an overlay is active.
Doesn't seem to be an issue in Horizons, and seems to be worse the higher I push the resolution/quality. Also, doesn't seem to be an issue in the main menu, only once loaded in to the game. It particularly doesn't like any change (up or down) to the HMD Quality or Supersampling if an overlay is active.