In 1.2 we could through some massaging of the mechanics get good battles of 24 to 32 players. Now it is impossible. What more is, just getting a single wing in an instance is a struggle.
Nevermind trying to chase an opponent from normal space into supercruise, chances are, he's gone. In another instance.
Through back-channels I've gotten notion that through ninja-nerf, the instancing have been reduced from a max of 32 down to 16...
I mean really, is this now what this supposed MMO is, pandering only to single wings with no organized PvP?
I am sick and tired of the limitations of the current P2P system. It hinders all kinds of organized effort. And the problem is just made worse by PowerPlay. How is one supposed to fight ghosts in Solo, group and god forbid Xbone in order to achive a Powers goals for a given cycle? I am sorry, but tilting at windmills is not fun. This need change. Soon.
Give us MASSIVE instances - put some dedicated servers to the task. As an added bonus, it would kill cheats pretty fast. Yes, it will cost, but that could be distributed by letting player-groups have the ability to rent dedicated instancing servers that would cover a given number of systems for instance. P2P is fine for the not very populated outback of the galaxy, but for the central hubs of activity, not so much.
Anything would be better than the current disaster that is the P2P model with regards to well player-populated areas. As it is now, it ruins the game for a lot of us.
Nevermind trying to chase an opponent from normal space into supercruise, chances are, he's gone. In another instance.
Through back-channels I've gotten notion that through ninja-nerf, the instancing have been reduced from a max of 32 down to 16...
I mean really, is this now what this supposed MMO is, pandering only to single wings with no organized PvP?
I am sick and tired of the limitations of the current P2P system. It hinders all kinds of organized effort. And the problem is just made worse by PowerPlay. How is one supposed to fight ghosts in Solo, group and god forbid Xbone in order to achive a Powers goals for a given cycle? I am sorry, but tilting at windmills is not fun. This need change. Soon.
Give us MASSIVE instances - put some dedicated servers to the task. As an added bonus, it would kill cheats pretty fast. Yes, it will cost, but that could be distributed by letting player-groups have the ability to rent dedicated instancing servers that would cover a given number of systems for instance. P2P is fine for the not very populated outback of the galaxy, but for the central hubs of activity, not so much.
Anything would be better than the current disaster that is the P2P model with regards to well player-populated areas. As it is now, it ruins the game for a lot of us.
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