Brrokk Mar 2, 2025 #1 I just got access to packhounds. Trying them out was fun. What are the experts' thoughts on engineering? Out of the available options I'm attracted by High Capacity because they seem to run out quickly. Last edited: Mar 2, 2025
I just got access to packhounds. Trying them out was fun. What are the experts' thoughts on engineering? Out of the available options I'm attracted by High Capacity because they seem to run out quickly.
BelExandor B Mar 2, 2025 #2 Not an expert but I do have an embarrassing amount of hours in game. High capacity is the only blueprint worth using for packhounds.
Not an expert but I do have an embarrassing amount of hours in game. High capacity is the only blueprint worth using for packhounds.
St0rmFury Mar 2, 2025 #4 High cap + overload munitions if you want an all rounder. High cap + drag if you want status effect.
Stealthie Mar 2, 2025 #5 Kind of an "edge case" but I use the light weight mod' with the drag XFX on my speedy ships to help deter pursuit. On something like a scout or exploration ship it can be worth considering cos a G5 light weight packhound only weighs 0.4t.
Kind of an "edge case" but I use the light weight mod' with the drag XFX on my speedy ships to help deter pursuit. On something like a scout or exploration ship it can be worth considering cos a G5 light weight packhound only weighs 0.4t.
Ashnak Mar 2, 2025 #6 In my so far theorycrafted build, that's 4% in jump range and 1% in boost speed for the difference between high cap and lightweight
In my so far theorycrafted build, that's 4% in jump range and 1% in boost speed for the difference between high cap and lightweight