Yes, I just had to click on the youtube link sent by cmdr Pete (back home with wifi) and "eau de smeg" is that a big pile of poop to pass...
Well to be honest once the "close" button is active you can press it. But then you miss out on the only screen where you can view your first discoveries. The only other way to see them is to click through each system and check.
There is so much more potential for explorers, most explorers love data (especially their own), so FDEV just need to make it available to us...
As I said in another thread I would love an interactive (and exportable? Make me dream!) list of discovered system and celestial bodies in game, with customisable headers including system name, main star type, breakdown of planets/stars per type with values such as coordinates/age/size/mass/rotation/etc, whether they have a terraformable flag, whether they were "first discovered" etc...
Of course also sortable by any of said headers.
If they did this, and also made data saleable as "sell all" or "sell x systems" (better to divide sales over different systems for rep gain) then I think just about all explorers would be over the moon with joy. Even if "sell all" took potentially some hours as a background server activity ("Your data will be processed within 24 hours, your records and credit account will be updated as soon as the process is complete").
-- Pete.
I am not an explorer. But there are many explorers out there mapping the galaxy, I think it would be nice to pay them a tribute.
After all, while :
PvP players whine because other players aren't easy enough to kill.
PvE players whine because other players kill them too easily.
Pirates whine because traders are not like babies you can steal a candy from.
Traders whine about many things because many things are a direct threat to profit.
And psychos laugh at all of them because stuff you all!
Explorers are the silent bunch who play the nicest and most civilized role in this messed up galaxy.
I am not an explorer ...
For me, two things would make exploration a lucrative and fun profession instead of just a hobby.
Most of those ideas, just no.
but.
While we're doing wishlists on exploring. Why the hell do you lose all your exploration data if you die? Why is there no way in the 32nd century to back up your data? Why is there no cloud? This needs to be addressed, it's just silly, it's also an exploit loophole if exploration becomes more lucrative, just die and you can scan systems anywhere to make money. It's also annoying that you have to re-explore everything, how does that work for the people that have been to the edge of the galaxy and back only to have some jerk take all of that system knowledge out of their galaxy map - and while we are on the subject of the galaxy map there needs to be far more versatility with that thing, multiple way points, way points that can be customized with color and text, hand plotting courses, just to name a few 'why isn't this already in here?' ideas.
If we stay with the lore(in character with the game) then how/where is this data going ? you are 10000 LY from the bubble and find a new system, since transmitting the data back to civilisation(without giving the data an FSD ) will take 10000 years, what option did you have in mind ?
The other side of this argument, we have had in the exploration forum, is that if there was a way to save or transmit your data, then all you have to do is go somewhere , over say 50 hours of gameplay, transmit your data, self destruct(or hit an asteroid) and you are back home with all your data and 50 hours of return journey time saved![]()
We covered this mate. Was a misunderstanding.
Not referring to unsold data, but when data has been sold the systems show as unexplored for you again if you die after selling.
It was then established this is no longer the case![]()
DSS already pays out a lot more than ADS. Here's a rough guide to what you get for each type of body: