One idea that has come to the fore since the last iteration of a good amusement park game, 10 years ago, are Parades.
As we have peeps who had dedicated pathing, so too for a parade, a dedicated route could be planned. Several real world parades go from one building to another, while others start and end in the same building doing a loop.
Elements for the parade (with a calculation that the element cannot be selected if the parade path becomes too narrow) can be purchased and set in a sequence. Floats, Entertainers who do dance routines, Entertainers who shake hands, bands, fancy cars. Electric light floats, some with an overall music theme, and some with specific to the element theme that overrides the overall music while focused on the float.
Different start times can be selected so you can keep track of when the parade will go, much like shows that Frontier developed when they gave us Fireworks in RCT3.
Programming for more than one show, so a day show and a night show, the night show perhaps having more electrical lights.
Peeps will know of these parades, and as in the real world, line the route, staff blocking off the route ahead of the parade. The higher the satisfaction with the parade, the more peeps that line the route, and then do so in rows two and three deep.
As we have peeps who had dedicated pathing, so too for a parade, a dedicated route could be planned. Several real world parades go from one building to another, while others start and end in the same building doing a loop.
Elements for the parade (with a calculation that the element cannot be selected if the parade path becomes too narrow) can be purchased and set in a sequence. Floats, Entertainers who do dance routines, Entertainers who shake hands, bands, fancy cars. Electric light floats, some with an overall music theme, and some with specific to the element theme that overrides the overall music while focused on the float.
Different start times can be selected so you can keep track of when the parade will go, much like shows that Frontier developed when they gave us Fireworks in RCT3.
Programming for more than one show, so a day show and a night show, the night show perhaps having more electrical lights.
Peeps will know of these parades, and as in the real world, line the route, staff blocking off the route ahead of the parade. The higher the satisfaction with the parade, the more peeps that line the route, and then do so in rows two and three deep.