Park Service Roads

I like to make my parks look more lifelike. While we currently have paths and queues for our park guests to travel on and transport rides with tracks and roads, vehicles we make in the game like garbage trucks, police cars, delivery trucks are either static scenery pieces or limited movement animatronics. I would love to have the ability to have the vehicles move through the park along a service road in the park.


I believe there are two ways this could be done.


ANIMATED ROADS

An automated transport ride based upon the bus tour powered track with different park service vehicles as the cars. It's stations could be warehouses and not be used by guests. The vehicles travelling along it would be animated representations of the behind the scenes work done at a park. It's maintenance cost and income could be minimal or none. It would act a scenery piece adding to park ratings. Each warehouse on the ride's track would require one vendor to deliver goods to the nearby food & drink shops, gist shops, 1st aid stations, etc. and the income for the ride could be based on a percentage of those shops monthly profits. The warehouses could require monthly inspections by a mechanic.

STATIC ROADS

A new path type for roads. It could use the current concrete, asphalt and gravel paints for the path types. It could have an adjustable width of 4m for single lane and 8m for double lane. It would come with curbs and have lane separations for double lane. Static vehicles could be placed on these roads. A road guest path crossing option could be used to allow guest paths to cross the roads at the same level eliminating the need for pedestrian bridges. That same crossing option could be added to all ground tracked rides. It would add to scenery ratings and make the road building in the game much easier. Guests would not be able to walk down these roads.

Almost all the parts needed are already in the game. It should only require a minimum amount of change in the game mechanics. What do you think?
 
Interesting idea. I use the standard asphalt path for my roads and parking. I just make sure none of those are connected to the guest paths (to prevent guests from wandering onto the roads).

I've been toying with using the studio tour as the basis for a road system. At the very least, if we could get some different vehicles (bus, garbage truck, taxi, car) then I could make the existing stations work. For example, make the queue so short that few people can ride it and then just let it cycle.
 
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