The problem:
I have a beluga with loads of space.
I can fill it up with lots of people going to different places / directions.
But I don't feel satisfied with that for some reason.
What I really want is to be a space bus, not taxi.
So I would like to fill it up with a bunch of people going to the same place.
Now I know there are weird boundary places, where missions spawn between 2 points...but going between 2 points is a bit boring.
What if this could happen:
Systems with large populations are thought of as "transport hubs", much like major cities vs smaller towns.
"Taxi missions" could spawn with an increased probability of going to the nearest "transport hub".
"Bus missions" could spawn between "transport hubs".
So I just go to the nearest "transport hub", and find missions for carrying loads of people to another "transport hub".
Or I suppose just spawn huge bus missions everywhere, so I can fill up my beluga! [money]
I have a beluga with loads of space.
I can fill it up with lots of people going to different places / directions.
But I don't feel satisfied with that for some reason.
What I really want is to be a space bus, not taxi.
So I would like to fill it up with a bunch of people going to the same place.
Now I know there are weird boundary places, where missions spawn between 2 points...but going between 2 points is a bit boring.
What if this could happen:
Systems with large populations are thought of as "transport hubs", much like major cities vs smaller towns.
"Taxi missions" could spawn with an increased probability of going to the nearest "transport hub".
"Bus missions" could spawn between "transport hubs".
So I just go to the nearest "transport hub", and find missions for carrying loads of people to another "transport hub".
Or I suppose just spawn huge bus missions everywhere, so I can fill up my beluga! [money]