- manage landing gear after take off
- fire heat sink at a defined amount of heat
- fire a chaff when shields are down and under fire
- scan system after jump
- target enemy if you are being interdicted
- maybe some power management tasks
- 360° scans for pirates while bounty hunting
- some protocols (kind of macros) Escape protocol for example: fire chaff/heat sink, power to engines(4)/shields(2), boost, start low wake or select nearest star for emergency high wake, ...
- target specific subsystems
- simple autopilot tasks like jump until reaching the next fuel star or supercruise station approaches
So you want them to stretch even thinner the already extremely basic exploration and travel gameplay we have now?
At least with voice attack you have to say something and there's some immersion in doing so, but automatize something as trivial as raising the landing gear, using heat sinks and honks is just ridiculous.
What you're proposing is basically a bot to play the game for you. As if we're so overwhelmed by things to manage that we need an assistant that pushes a button every 2 minutes for us, right?