Feel free to add your own, -however outrageous- new features/patch notes that you'd like to see 
- Galaxy map - Last 5 visited stations/systems view with right-click-route-to contextual menu.
- "Nearest to me" Galaxy map button added, to be used in conjunction with nearest hi-tech system, Scoopable star and so on.
- Sell-All and Fill-Cargo buttons for commodities
- Being destroyed in Open now drops a black box canister containing your exploration data, shows up as a WSS in SC so you can attempt to refind your location/data, before someone else does.
- Shooting an npc pre-scan who is wanted generates a fine rather than a bounty.
- Added slider to menu options for visible cargo canisters with 10Km, default is 20, maximum depends on system spec.
- Ability to create pip presets and keybind them.
- Ship Light upgrades (ie for mining), maybe brighter or directional light upgrades.
- Goods that spoil, and perhaps (refrigeration?) modules that extend that time.
- Repairing ship integrity cleans the windows.
- Ammo boxes, amount of ammo increases as per compartment size.
- Ion weaponry that temporarily disables ship systems but doesn't damage the hull.
- Some different docking computer music would be nice, maybe a bit of Berlioz?