Path transitions.

I know we are a bit early in the game. but if it hasnt dawned on you guys yet i would like to suggest when paths transition to different colors, at the line where they do, add an indentation (like a separate paved slab) where the 2 colors of paths meet, it just looks weird to me right now, how it just runs into each other, theres no real transition, or something even better, a drain. like this one....
DSCN3148.jpg
 
This was spoken about in the Alpha feedback I believe. However what I would like to see is maybe an option where a transition piece is placed and you can pick drainage grill, slap style, pin stripe edging etc.

Most theme parks if you ever notice place bridges and other scenery pieces at the transition points to drawer eyes away or the pin stripe edging by using say a marble edging stone or coloured band that splits the two sections.

I wouldn't want to see drainage gates at every location though , certainly not like "The Other Game" as tbh they are normally well hidden in parks rather than right across the path you are walking on.

Regards,

Adam
 
Apologise for the spelling mistakes. Forget about the thread and was replied on phone so;

Slap = Slab
gates = grates/grill

But yep, maybe we will get scenery pieces that snap between paths like the queue line arch piece does that we place and rotate to as wanted.

So things can be;

  • Different bridge styles: Timber Flat, Timber Arch, Steel Flat, Steel Arch
  • Archways: Stone, Metal, Timber etc
  • Large Architectural Steps: Not like the path ones we are getting but detailed sculptured styles

Other things we can do as players is create tunnels such as to go into the pirate sections with lights along it's length and have the skull as the mouth to the tunnel for instance.
 
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