So this is my suggested solution to allowing buildings with interiors without having to change how you design buildings to fit the path system that wasn't made for interiors.
Basically, it's a roof tile that is a floor tile, that acts as a special piece that if up against a path, guests can walk onto it. When scenery items get guest AI collisions so guests can't clip through walls on paths, this would be a perfect solution to interior shops, restaurants, and the likes. Then there could be special tiles, like checkered tiles, hardwood floors, etc.
Basically, it's a roof tile that is a floor tile, that acts as a special piece that if up against a path, guests can walk onto it. When scenery items get guest AI collisions so guests can't clip through walls on paths, this would be a perfect solution to interior shops, restaurants, and the likes. Then there could be special tiles, like checkered tiles, hardwood floors, etc.